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		<title><![CDATA[tflc - CC Fixins]]></title>
		<link>https://littlecarping.com/mybb/</link>
		<description><![CDATA[tflc - https://littlecarping.com/mybb]]></description>
		<pubDate>Fri, 17 Apr 2026 07:29:32 +0000</pubDate>
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		<item>
			<title><![CDATA[Purplepaws Recolours of 2003 VW Bug - plus some new recolours]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=114</link>
			<pubDate>Wed, 24 May 2023 20:32:19 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=114</guid>
			<description><![CDATA[I was talking once more to Calibrat over at the Sim Crafters Discord about these colours for a model of the 2003 VolksWagen bug.  <br />
<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=672" target="_blank" title="">PPBugOriginalRecolours.jpg</a> (Size: 192.1 KB / Downloads: 499)
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Colours L-R: Mellow Yellow: Harvest Moon; Cyber Green (back); Galactic Blue (front - this is the Mesh file); Tornado Red; Reflex Silver.<br />
<br />
Oddly, Purplepaws seems to have made the recolours as clones rather than actual recolours.  This may be simply an error: they were made pretty early on after all.  Anyway, the Galactic Blue colour is the original mesh and I remade the other colours into proper recolours.  This has two effects: 1. it tidies up the catalogue for these cars since you only get one version in the catalogue itself with the other colours available as regular recolours and 2. it reduces the filesizes of the recolours quite a bit.  These files have not been compressed so might end up an even smaller size if you compress them.  I have used the original names of the colours in the filenames - by which I mean, the colour names as designed by Volkswagen themselves as detailed in the picture caption.  That's the first rar file below.<br />
<br />
I also, for fun and because they are SO easy to do here, made some more recolours (if you would like them).  These are also original colours (for the most part) from VW except for the purple and hot pink.  I made those because who doesn't want a purple or hot pink VW bug?  That's the second rar file below.<br />
<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=671" target="_blank" title="">PPBugNewRecolours.jpg</a> (Size: 222.7 KB / Downloads: 474)
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Colours L-R: Black Magic Pearl; Malibu Blue; Metallic Orange; Purple (back); Spice Red (front); Bright Green Pearl; Campanella White; Hot Pink<br />
<br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=669" target="_blank" title="">0H - MTS - Purplepaws - VW Bug RC.rar</a> (Size: 507.42 KB / Downloads: 574)
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<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=670" target="_blank" title="">max_Purplepaws_VWBugRC.rar</a> (Size: 12.28 KB / Downloads: 547)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I was talking once more to Calibrat over at the Sim Crafters Discord about these colours for a model of the 2003 VolksWagen bug.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=672" target="_blank" title="">PPBugOriginalRecolours.jpg</a> (Size: 192.1 KB / Downloads: 499)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Mellow Yellow: Harvest Moon; Cyber Green (back); Galactic Blue (front - this is the Mesh file); Tornado Red; Reflex Silver.<br />
<br />
Oddly, Purplepaws seems to have made the recolours as clones rather than actual recolours.  This may be simply an error: they were made pretty early on after all.  Anyway, the Galactic Blue colour is the original mesh and I remade the other colours into proper recolours.  This has two effects: 1. it tidies up the catalogue for these cars since you only get one version in the catalogue itself with the other colours available as regular recolours and 2. it reduces the filesizes of the recolours quite a bit.  These files have not been compressed so might end up an even smaller size if you compress them.  I have used the original names of the colours in the filenames - by which I mean, the colour names as designed by Volkswagen themselves as detailed in the picture caption.  That's the first rar file below.<br />
<br />
I also, for fun and because they are SO easy to do here, made some more recolours (if you would like them).  These are also original colours (for the most part) from VW except for the purple and hot pink.  I made those because who doesn't want a purple or hot pink VW bug?  That's the second rar file below.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=671" target="_blank" title="">PPBugNewRecolours.jpg</a> (Size: 222.7 KB / Downloads: 474)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Black Magic Pearl; Malibu Blue; Metallic Orange; Purple (back); Spice Red (front); Bright Green Pearl; Campanella White; Hot Pink<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=669" target="_blank" title="">0H - MTS - Purplepaws - VW Bug RC.rar</a> (Size: 507.42 KB / Downloads: 574)
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=670" target="_blank" title="">max_Purplepaws_VWBugRC.rar</a> (Size: 12.28 KB / Downloads: 547)
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		<item>
			<title><![CDATA[HeartSpirit Recolours of Oxygen Kitchen from Parsimonious]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=113</link>
			<pubDate>Wed, 17 May 2023 21:00:12 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=113</guid>
			<description><![CDATA[So I was talking to Calibrat about this set of recolours for Parsim's Oxygen Kitchen - quite an old set now but nice.  The set was originally up at asSIMilatedSims (I think that's correct) but the site is long gone.<br />
<br />
The recolour set was missing some items plus, as can be seen in the picture below (bottom), the lights must have been made before ceilings were put into the game.  I originally just did a couple of recolours for Calibrat but I've made a few extra adjustments to the set so have put them all up here so people can DL the small corrections and additions if they want to and, of course, to make the set available again for those who want it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=665" target="_blank" title="">SimilatedSimsHeartSpiritOxygenKitchen.jpg</a> (Size: 314.14 KB / Downloads: 484)
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<br />
Changes and additions include:<br />
<br />
New recolours of the slatey grey colours for the <ul class="mycode_list"><li>dishwasher<br />
</li>
<li>island counter<br />
</li>
<li>counter with drawers<br />
</li>
</ul>
Moved the light down the wall a bit so it fits under the ceiling<br />
Recategorised that hanging plant so it appears in Decorative&gt;Plants instead of statues.  This mesh is actually by Yggsdrasil but was included in the recolour set<br />
Provided a dirty state for both counters and the cooker<br />
Renamed the files because the originals were just things like 'counter' and 'dishwasher' - I added the prefix HS_ParsimOxygen_BlackRC_ to help with identification of the origin of the file. If you have the originals, you'll have to delete them<br />
Upgraded some of the textures to DXT3 to improve the rendering<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">HS_ParsimOxygen_BlackRCs.rar</a> (Size: 1.01 MB / Downloads: 581)
<!-- end: postbit_attachments_attachment --><br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=667" target="_blank" title="">OxygenKitchen_OriginalMeshes.rar</a> (Size: 1.47 MB / Downloads: 576)
<!-- end: postbit_attachments_attachment --><br />
<br />
The original set is <a href="http://www.parsimonious.org/furniture2/pages/kitchen_k8-Oxygen_ReLight.html" target="_blank" rel="noopener" class="mycode_url">here</a> though I have included the meshes in the rar file, including the Yggsdrasil mesh.  The blind is by Sims Divine and the mesh is included too as well as the recolour for the set.  The painting is just a recolour of the in-game Nature's Perfection picture (the four frame job)<br />
<br />
This picture shows how the lights looked originally with the ceilings<br />
<br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=666" target="_blank" title="">OxygenKitchenGrey.jpg</a> (Size: 329.05 KB / Downloads: 466)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So I was talking to Calibrat about this set of recolours for Parsim's Oxygen Kitchen - quite an old set now but nice.  The set was originally up at asSIMilatedSims (I think that's correct) but the site is long gone.<br />
<br />
The recolour set was missing some items plus, as can be seen in the picture below (bottom), the lights must have been made before ceilings were put into the game.  I originally just did a couple of recolours for Calibrat but I've made a few extra adjustments to the set so have put them all up here so people can DL the small corrections and additions if they want to and, of course, to make the set available again for those who want it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=665" target="_blank" title="">SimilatedSimsHeartSpiritOxygenKitchen.jpg</a> (Size: 314.14 KB / Downloads: 484)
<!-- end: postbit_attachments_attachment --><br />
<br />
Changes and additions include:<br />
<br />
New recolours of the slatey grey colours for the <ul class="mycode_list"><li>dishwasher<br />
</li>
<li>island counter<br />
</li>
<li>counter with drawers<br />
</li>
</ul>
Moved the light down the wall a bit so it fits under the ceiling<br />
Recategorised that hanging plant so it appears in Decorative&gt;Plants instead of statues.  This mesh is actually by Yggsdrasil but was included in the recolour set<br />
Provided a dirty state for both counters and the cooker<br />
Renamed the files because the originals were just things like 'counter' and 'dishwasher' - I added the prefix HS_ParsimOxygen_BlackRC_ to help with identification of the origin of the file. If you have the originals, you'll have to delete them<br />
Upgraded some of the textures to DXT3 to improve the rendering<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">HS_ParsimOxygen_BlackRCs.rar</a> (Size: 1.01 MB / Downloads: 581)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=667" target="_blank" title="">OxygenKitchen_OriginalMeshes.rar</a> (Size: 1.47 MB / Downloads: 576)
<!-- end: postbit_attachments_attachment --><br />
<br />
The original set is <a href="http://www.parsimonious.org/furniture2/pages/kitchen_k8-Oxygen_ReLight.html" target="_blank" rel="noopener" class="mycode_url">here</a> though I have included the meshes in the rar file, including the Yggsdrasil mesh.  The blind is by Sims Divine and the mesh is included too as well as the recolour for the set.  The painting is just a recolour of the in-game Nature's Perfection picture (the four frame job)<br />
<br />
This picture shows how the lights looked originally with the ceilings<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=666" target="_blank" title="">OxygenKitchenGrey.jpg</a> (Size: 329.05 KB / Downloads: 466)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Indigo Rage Loo Roll Shadow Fix]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=99</link>
			<pubDate>Wed, 02 Mar 2022 20:16:15 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=99</guid>
			<description><![CDATA[The shadow hadn't been updated when the maker make the new mesh.  Fixed now.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=620" target="_blank" title="">FixedShadowBogRoll.jpg</a> (Size: 31.59 KB / Downloads: 496)
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=621" target="_blank" title="">IndigoRage_LooRollFixedShadow.rar</a> (Size: 10.38 KB / Downloads: 535)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The shadow hadn't been updated when the maker make the new mesh.  Fixed now.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=620" target="_blank" title="">FixedShadowBogRoll.jpg</a> (Size: 31.59 KB / Downloads: 496)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=621" target="_blank" title="">IndigoRage_LooRollFixedShadow.rar</a> (Size: 10.38 KB / Downloads: 535)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sims 2 Studio Laundry Racks]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=98</link>
			<pubDate>Wed, 02 Mar 2022 19:51:22 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=98</guid>
			<description><![CDATA[I was talking to Gummilutt over in the Sim Crafters Discord about these Sims 2 Studio Laundry Racks.  There was a problem with one of the meshes calling the recolours properly which I think I have fixed.  Working now.<br />
<br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=619" target="_blank" title="">LaundryRacks.jpg</a> (Size: 113.34 KB / Downloads: 506)
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<br />
I've uploaded all three racks here since Sims 2 Studio is long gone.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=618" target="_blank" title="">Sims2Studio__LaundryRacks.rar</a> (Size: 298.02 KB / Downloads: 584)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I was talking to Gummilutt over in the Sim Crafters Discord about these Sims 2 Studio Laundry Racks.  There was a problem with one of the meshes calling the recolours properly which I think I have fixed.  Working now.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=619" target="_blank" title="">LaundryRacks.jpg</a> (Size: 113.34 KB / Downloads: 506)
<!-- end: postbit_attachments_attachment --><br />
<br />
I've uploaded all three racks here since Sims 2 Studio is long gone.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=618" target="_blank" title="">Sims2Studio__LaundryRacks.rar</a> (Size: 298.02 KB / Downloads: 584)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maylin Decorative Street Furniture - Visible from Spaaaace]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=97</link>
			<pubDate>Tue, 15 Feb 2022 16:26:12 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=97</guid>
			<description><![CDATA[I really like Maylin's decorative street furniture but, in the original form, you couldn't see it from other lots or neighbourhood view - this version makes both the phone box and post box visible from space, or at least those two aforementioned locations.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">02/022022 Update</span> - Additionally, watching TeaAddict doing her Let's Play of Polgannon on Twitch, I decided to Simlish both the items.  With the telephone box, it's obvious where the Simlish is though with the post box is more subtle and didn't really need doing but I did it anyway.<br />
<br />
You can have only one set of the files since I have not changed the GUIDs - <span style="text-decoration: underline;" class="mycode_u">pick one</span>.  if you have the original files, you will need to delete them manually as I have added _Simlish to the filenames of the redone Similish textures.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Original Files Visible from Space, no texture changes</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=609" target="_blank" title="">Maylin_StreetFurniture.rar</a> (Size: 24 bytes / Downloads: 562)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Simlish Version, also Visible from Space</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=614" target="_blank" title="">Maylin_StreetFurniture_Simlish.rar</a> (Size: 179.04 KB / Downloads: 610)
<!-- end: postbit_attachments_attachment --><br />
<br />
Phone Box on a lot (Polgannon's Golf Club)<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=617" target="_blank" title="">SimlishTelephoneBox.jpg</a> (Size: 328.25 KB / Downloads: 575)
<!-- end: postbit_attachments_attachment --><br />
Phone Box in neighbourhood view<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=610" target="_blank" title="">PhoneBoxNBHView.jpg</a> (Size: 177.52 KB / Downloads: 577)
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Post Box - did you know it's actually a mailbox cover?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=615" target="_blank" title="">Simlish_PostBox.jpg</a> (Size: 165.13 KB / Downloads: 607)
<!-- end: postbit_attachments_attachment --><br />
Can you see the Simlish bit?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=616" target="_blank" title="">Simlish_PostBox2.jpg</a> (Size: 118.48 KB / Downloads: 609)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I really like Maylin's decorative street furniture but, in the original form, you couldn't see it from other lots or neighbourhood view - this version makes both the phone box and post box visible from space, or at least those two aforementioned locations.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">02/022022 Update</span> - Additionally, watching TeaAddict doing her Let's Play of Polgannon on Twitch, I decided to Simlish both the items.  With the telephone box, it's obvious where the Simlish is though with the post box is more subtle and didn't really need doing but I did it anyway.<br />
<br />
You can have only one set of the files since I have not changed the GUIDs - <span style="text-decoration: underline;" class="mycode_u">pick one</span>.  if you have the original files, you will need to delete them manually as I have added _Simlish to the filenames of the redone Similish textures.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Original Files Visible from Space, no texture changes</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=609" target="_blank" title="">Maylin_StreetFurniture.rar</a> (Size: 24 bytes / Downloads: 562)
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<br />
<span style="text-decoration: underline;" class="mycode_u">Simlish Version, also Visible from Space</span><br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=614" target="_blank" title="">Maylin_StreetFurniture_Simlish.rar</a> (Size: 179.04 KB / Downloads: 610)
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<br />
Phone Box on a lot (Polgannon's Golf Club)<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=617" target="_blank" title="">SimlishTelephoneBox.jpg</a> (Size: 328.25 KB / Downloads: 575)
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Phone Box in neighbourhood view<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=610" target="_blank" title="">PhoneBoxNBHView.jpg</a> (Size: 177.52 KB / Downloads: 577)
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Post Box - did you know it's actually a mailbox cover?<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=615" target="_blank" title="">Simlish_PostBox.jpg</a> (Size: 165.13 KB / Downloads: 607)
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Can you see the Simlish bit?<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=616" target="_blank" title="">Simlish_PostBox2.jpg</a> (Size: 118.48 KB / Downloads: 609)
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			<title><![CDATA[DoReMiFaSoLaTiDo Shorter Storybook Windows - 2 Tile Shorter Window]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=56</link>
			<pubDate>Wed, 23 Oct 2019 23:15:18 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=56</guid>
			<description><![CDATA[I liked these MM Storybook windows by DoReMiFaSoLaTiDo at MTS: <a href="http://www.modthesims.info/download.php?t=512651&amp;c=1&amp;goto=newpost" target="_blank" rel="noopener" class="mycode_url">here</a>.  But there was an issue with the shorter version of the 2-tile window.  It would make the game crash if you placed a copy of the original 2-tile window and then tried to pick it up again.  It was discussed on the download thread - several people had the issue - and it was suggested that it was a GUID conflict but I was <span style="font-style: italic;" class="mycode_i">sceptical</span>.  "That's not what happens with GUID conflicts" I thought.  <br />
<br />
Turns out, it was a GUID conflict (shows what I know).  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=385" target="_blank" title="">ShorterStorybookWindows.jpg</a> (Size: 321.8 KB / Downloads: 819)
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<br />
So I fixed it - new GUIDs for that window and it seems to work.  It also seems to me that someone else might have fixed that elsewhere - nice set and so on - but I've not seen them and I thought I'd upload anyway.  If anyone continues to have problems, please let me know.  <br />
<br />
It's only the shorter 2-tile window that was the problem so I've only uploaded the two files for that (the straight shorter 2-tile window and its diagonal).  If you want the rest, you'll have to go to MTS and get the other files from the original download thread.  Just let my files overwrite the original files - I didn't change the name.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=384" target="_blank" title="">DoReMiFaSoLaTiDo_StorybookWindowsFix_2TileWideShorter.rar</a> (Size: 55.4 KB / Downloads: 850)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I liked these MM Storybook windows by DoReMiFaSoLaTiDo at MTS: <a href="http://www.modthesims.info/download.php?t=512651&amp;c=1&amp;goto=newpost" target="_blank" rel="noopener" class="mycode_url">here</a>.  But there was an issue with the shorter version of the 2-tile window.  It would make the game crash if you placed a copy of the original 2-tile window and then tried to pick it up again.  It was discussed on the download thread - several people had the issue - and it was suggested that it was a GUID conflict but I was <span style="font-style: italic;" class="mycode_i">sceptical</span>.  "That's not what happens with GUID conflicts" I thought.  <br />
<br />
Turns out, it was a GUID conflict (shows what I know).  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=385" target="_blank" title="">ShorterStorybookWindows.jpg</a> (Size: 321.8 KB / Downloads: 819)
<!-- end: postbit_attachments_attachment --><br />
<br />
So I fixed it - new GUIDs for that window and it seems to work.  It also seems to me that someone else might have fixed that elsewhere - nice set and so on - but I've not seen them and I thought I'd upload anyway.  If anyone continues to have problems, please let me know.  <br />
<br />
It's only the shorter 2-tile window that was the problem so I've only uploaded the two files for that (the straight shorter 2-tile window and its diagonal).  If you want the rest, you'll have to go to MTS and get the other files from the original download thread.  Just let my files overwrite the original files - I didn't change the name.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=384" target="_blank" title="">DoReMiFaSoLaTiDo_StorybookWindowsFix_2TileWideShorter.rar</a> (Size: 55.4 KB / Downloads: 850)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Targas Transparent Water Fix - IN TESTING]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=30</link>
			<pubDate>Wed, 31 Jul 2019 15:42:59 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=30</guid>
			<description><![CDATA[Vegan-kaktus over at <a href="http://modthesims.info/showthread.php?t=617927" target="_blank" rel="noopener" class="mycode_url">MTS</a> asked about Targas's Transparent Water Fix which had started crashing the game when you tried to select or load the large fish tank (Aquabox 60 gallon) that came with Apartment Life.  The mod was made long before that EP appeared and I thought that the internal referencing was possibly not up-to-date but that turned out not to be the problem.  In fact, logical when I actually looked at the file and found out that the mod is in reality a simple texture default replacement.  <br />
<br />
In fact, it was a very, very simple fix - at least as far as I can tell.  The problem was that the texture format of the texture causing the issue was misidentified as a Raw24Bit rather than DXT3 so the game was misreading the texture.  Literally, a one-click fix in SimPE (well, three if you count the commit and save).<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">However - caveat</span></span>:<br />
<br />
I was so taken aback by this - it would appear to be a simple mistake by Targas (one we've all made if you've fiddled with textures) - I couldn't quite believe this was correct. I meant to test the hell out of the file but, as usual, I got distracted by something else and it slipped out of sight (to the bottom of my 'Work in Progress' folder in fact).  I thought I might have missed something obvious.  Also, I can't quite believe the base game texture file which the Aquabox references isn't used elsewhere.  It should have caused crashing long before AL if the format was wrong.  I dunno.<br />
<br />
Anyway, Vegan-kaktus contacted me again on tumblr and asked about progress so I have posted the file here with the caveat that if you do download it and try it, it might cause a crash down the line when the game calls the texture in some other context.  If it does, PLEASE let me know either here or over at tumblr.  This file is currently regarded as IN TESTING.<br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=186" target="_blank" title="">TransparentWaterModExample2.jpg</a> (Size: 223.01 KB / Downloads: 1007)
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<span style="color: #000000;" class="mycode_color">For anyone reading this who doesn’t know what the mod does, it defaults the water textures so that bath water appears as transparent.  It was originally uploaded to MTS’s sister site Sexy Sims 2 - not sure why exactly, perhaps because with it you can see the little sims’ bodies in the bath.  Personally, I like it and, if it proves to be a robust fix, I will be pleased with that.  I have not changed the file name so if you already have the mod, you can just overwrite (though you might want to back up the original just in case).  I also might try some further development of the file since it is somewhat large and contains the LIFOs as well as the main textures.  HL informs me on that MTS thread that the LIFOs are not needed so I might try removing them at a later date.</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=185" target="_blank" title="">max_TargasTransparentWaterFIX.rar</a> (Size: 185.03 KB / Downloads: 847)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=184" target="_blank" title="">IntheBath.jpg</a> (Size: 55.31 KB / Downloads: 917)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Vegan-kaktus over at <a href="http://modthesims.info/showthread.php?t=617927" target="_blank" rel="noopener" class="mycode_url">MTS</a> asked about Targas's Transparent Water Fix which had started crashing the game when you tried to select or load the large fish tank (Aquabox 60 gallon) that came with Apartment Life.  The mod was made long before that EP appeared and I thought that the internal referencing was possibly not up-to-date but that turned out not to be the problem.  In fact, logical when I actually looked at the file and found out that the mod is in reality a simple texture default replacement.  <br />
<br />
In fact, it was a very, very simple fix - at least as far as I can tell.  The problem was that the texture format of the texture causing the issue was misidentified as a Raw24Bit rather than DXT3 so the game was misreading the texture.  Literally, a one-click fix in SimPE (well, three if you count the commit and save).<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">However - caveat</span></span>:<br />
<br />
I was so taken aback by this - it would appear to be a simple mistake by Targas (one we've all made if you've fiddled with textures) - I couldn't quite believe this was correct. I meant to test the hell out of the file but, as usual, I got distracted by something else and it slipped out of sight (to the bottom of my 'Work in Progress' folder in fact).  I thought I might have missed something obvious.  Also, I can't quite believe the base game texture file which the Aquabox references isn't used elsewhere.  It should have caused crashing long before AL if the format was wrong.  I dunno.<br />
<br />
Anyway, Vegan-kaktus contacted me again on tumblr and asked about progress so I have posted the file here with the caveat that if you do download it and try it, it might cause a crash down the line when the game calls the texture in some other context.  If it does, PLEASE let me know either here or over at tumblr.  This file is currently regarded as IN TESTING.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=186" target="_blank" title="">TransparentWaterModExample2.jpg</a> (Size: 223.01 KB / Downloads: 1007)
<!-- end: postbit_attachments_attachment --><br />
<span style="color: #000000;" class="mycode_color">For anyone reading this who doesn’t know what the mod does, it defaults the water textures so that bath water appears as transparent.  It was originally uploaded to MTS’s sister site Sexy Sims 2 - not sure why exactly, perhaps because with it you can see the little sims’ bodies in the bath.  Personally, I like it and, if it proves to be a robust fix, I will be pleased with that.  I have not changed the file name so if you already have the mod, you can just overwrite (though you might want to back up the original just in case).  I also might try some further development of the file since it is somewhat large and contains the LIFOs as well as the main textures.  HL informs me on that MTS thread that the LIFOs are not needed so I might try removing them at a later date.</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=185" target="_blank" title="">max_TargasTransparentWaterFIX.rar</a> (Size: 185.03 KB / Downloads: 847)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=184" target="_blank" title="">IntheBath.jpg</a> (Size: 55.31 KB / Downloads: 917)
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			<title><![CDATA[Beautifulnerdkitty Brown Row House]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=19</link>
			<pubDate>Wed, 20 Mar 2019 22:40:09 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=19</guid>
			<description><![CDATA[I loved these neighbourhood row houses originally posted by <a href="http://beautifulnerdkitty.tumblr.com/post/172940938359/4t2-neighbourhood-deco-included-three-color" target="_blank" rel="noopener" class="mycode_url">beautifulnerdkitty (linky)</a> <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=87" target="_blank" title="">NeighbourhoodTownhouseBrownNBDView.jpg</a> (Size: 122.88 KB / Downloads: 854)
<!-- end: postbit_attachments_attachment --><br />
but the brown recolour (at right), at least for me, either had an error or got corrupted.  The windows were flashing pink indicating that the internal referencing was off (you could see the issue in SimPE's scenegraph - and here in the picture).  It might be something to do with the Better Nightlife mod from Criquette, though I have that (it's needed) and that didn't prevent the problem.  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=84" target="_blank" title="">NeighbourhoodTownhouseBrownFixed.jpg</a> (Size: 77.75 KB / Downloads: 813)
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So I remade the file and it's working now.  You can see all three houses in lot view:<br />
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<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=85" target="_blank" title="">NeighbourhoodTownhouseBrownLotView.jpg</a> (Size: 120.44 KB / Downloads: 807)
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And they light up at night:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=86" target="_blank" title="">NeighbourhoodTownhouseBrownNBDNightView.jpg</a> (Size: 88.58 KB / Downloads: 802)
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Hurrah!<br />
<br />
I have only uploaded the fixed brown recolour here.  There is some repository thing going on with the files so you will need the base master mesh (the white colour) from beautifulnerdkitty's page - link above.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=88" target="_blank" title="">stroda4t2rowhouses_brownfix.rar</a> (Size: 1.63 MB / Downloads: 857)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I loved these neighbourhood row houses originally posted by <a href="http://beautifulnerdkitty.tumblr.com/post/172940938359/4t2-neighbourhood-deco-included-three-color" target="_blank" rel="noopener" class="mycode_url">beautifulnerdkitty (linky)</a> <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=87" target="_blank" title="">NeighbourhoodTownhouseBrownNBDView.jpg</a> (Size: 122.88 KB / Downloads: 854)
<!-- end: postbit_attachments_attachment --><br />
but the brown recolour (at right), at least for me, either had an error or got corrupted.  The windows were flashing pink indicating that the internal referencing was off (you could see the issue in SimPE's scenegraph - and here in the picture).  It might be something to do with the Better Nightlife mod from Criquette, though I have that (it's needed) and that didn't prevent the problem.  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=84" target="_blank" title="">NeighbourhoodTownhouseBrownFixed.jpg</a> (Size: 77.75 KB / Downloads: 813)
<!-- end: postbit_attachments_attachment --><br />
So I remade the file and it's working now.  You can see all three houses in lot view:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=85" target="_blank" title="">NeighbourhoodTownhouseBrownLotView.jpg</a> (Size: 120.44 KB / Downloads: 807)
<!-- end: postbit_attachments_attachment --><br />
And they light up at night:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=86" target="_blank" title="">NeighbourhoodTownhouseBrownNBDNightView.jpg</a> (Size: 88.58 KB / Downloads: 802)
<!-- end: postbit_attachments_attachment --><br />
Hurrah!<br />
<br />
I have only uploaded the fixed brown recolour here.  There is some repository thing going on with the files so you will need the base master mesh (the white colour) from beautifulnerdkitty's page - link above.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=88" target="_blank" title="">stroda4t2rowhouses_brownfix.rar</a> (Size: 1.63 MB / Downloads: 857)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Katvip's STALKER Shrub 01]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=5</link>
			<pubDate>Thu, 03 Jan 2019 15:56:29 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=5</guid>
			<description><![CDATA[You said post a thread here about this so here it is.  Do you know why the shrub (01) from katvip's Stalker objects doesn't appear properly on lot or seems to get replaced by something else?  Link: <a href="http://kativip.ucoz.ru/load/kativip/sets/s_t_a_l_k_e_r_objects/5-1-0-10" target="_blank" rel="noopener" class="mycode_url">http://kativip.ucoz.ru/load/kativip/sets...s/5-1-0-10</a>]]></description>
			<content:encoded><![CDATA[You said post a thread here about this so here it is.  Do you know why the shrub (01) from katvip's Stalker objects doesn't appear properly on lot or seems to get replaced by something else?  Link: <a href="http://kativip.ucoz.ru/load/kativip/sets/s_t_a_l_k_e_r_objects/5-1-0-10" target="_blank" rel="noopener" class="mycode_url">http://kativip.ucoz.ru/load/kativip/sets...s/5-1-0-10</a>]]></content:encoded>
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			<title><![CDATA[SimsConnection Eloise Set Easy Chair Blue Recolour]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=3</link>
			<pubDate>Tue, 01 Jan 2019 22:43:54 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=3</guid>
			<description><![CDATA[So I was talking to a user over at MTS (<a href="http://modthesims.info/t/617800" target="_blank" rel="noopener" class="mycode_url">http://modthesims.info/t/617800</a>) about a missing recolour for this set.  The original creator had missed recolouring the easy chair in the blue recolour texture set.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=6" target="_blank" title="">EloiseChairBlue1.jpg</a> (Size: 48.66 KB / Downloads: 922)
<!-- end: postbit_attachments_attachment --><br />
It was a relatively easy fix to make a new texture for the chair so here it is for anyone else who would like it.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=7" target="_blank" title="">EloiseSofa_ChairComparison.jpg</a> (Size: 60.18 KB / Downloads: 848)
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<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3" target="_blank" title="">EloiseSet_BlueChairRecolour.rar</a> (Size: 181.35 KB / Downloads: 830)
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			<content:encoded><![CDATA[So I was talking to a user over at MTS (<a href="http://modthesims.info/t/617800" target="_blank" rel="noopener" class="mycode_url">http://modthesims.info/t/617800</a>) about a missing recolour for this set.  The original creator had missed recolouring the easy chair in the blue recolour texture set.<br />
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It was a relatively easy fix to make a new texture for the chair so here it is for anyone else who would like it.<br />
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<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=7" target="_blank" title="">EloiseSofa_ChairComparison.jpg</a> (Size: 60.18 KB / Downloads: 848)
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<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3" target="_blank" title="">EloiseSet_BlueChairRecolour.rar</a> (Size: 181.35 KB / Downloads: 830)
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