<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[tflc - All Forums]]></title>
		<link>https://littlecarping.com/mybb/</link>
		<description><![CDATA[tflc - https://littlecarping.com/mybb]]></description>
		<pubDate>Fri, 17 Apr 2026 21:13:01 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Polgannon Progress Report July 2025]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=158</link>
			<pubDate>Thu, 03 Jul 2025 16:05:30 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=158</guid>
			<description><![CDATA[I’ve been wanting to post something about what I’ve been doing for quite a while now but haven’t because a) I haven’t got anything to actually show you in terms of visuals and b) I’m shy.  There has been a lot of progress though and the exciting development of some new sideline projects.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=676" target="_blank" title="">Logo_1adraftx256.jpg</a> (Size: 33.26 KB / Downloads: 297)
<!-- end: postbit_attachments_attachment --><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">New logo - how do you like it?   It's a draft.  I'm going to have to have a proper version made at a later date.</span></span><br />
<br />
When I originally made Polgannon as a TS2 neighbourhood, I had lots of ideas, many of which I was unable to implement in the sims game environment as I would have wished.  The essential part of Polgannon – the murder mystery – was there as was the setting and characters but some other features were not.  So, when I left England four years ago and stopped teaching two years ago, I decided to return to it.  I had ideas about making a new version trying to bring in the materials I originally wanted in order to round out the story and complete it to my satisfaction.  I also decided on a new format for it.  So the new version of Polgannon is not a Sims thing – not at all, it’s going to be a standalone story thing and, I hope, interactive – that’s the plan.<br />
 <br />
I have now completely rewritten the story.  The central mystery remains but the characters have been fleshed out considerably, the plot thickened, the setting developed and, I’m pleased to say, I’ve successfully incorporated (I think anyway) most of the things I wanted to include in the original plus added some new material.  The result is much closer to what I originally wanted to achieve.  I’m now at the stage of trying to put it into its final form which is another mountain to climb, not least because I am going to have to learn lots of new skills.  The idea is this is eventually going to be a commercial product though the finish line is still a long way off (and maybe I’ll never get there).  <br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Other projects</span><br />
Even more exciting (for me), is the development of two new ideas coming out of my work on Polgannon.  One is the <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries*</span> and the other is a new project based on cold cases.<br />
 <br />
<span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">Fairplay Mysteries</span></span><br />
The <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries</span> (its current name though that might change.  It’s already had two or three names) is my first mini project.  This idea developed as I was trying to work out how to make Polgannon’s mystery work: that is to say how to get the interactive story elements to work and allow the ‘reader’ to choose the path they take through the story.  It’s been a bit of a tricky problem but I think I have worked out mostly how to do it.  <br />
 <br />
The Fairplay Mysteries are more like short stories but are also puzzle challenges and I have already got the firm outlines for four of them with two of them more or less fully written.  The first few of these will be free to play as I use the project to work out in detail how I am going to get the story systems to work.  I think eventually I might use these to ask for support as I develop Polgannon which is a much bigger project and more time-consuming and, frankly, I’d like to have a little income to support me while I do it.  I guess I might use Patreon to do this though I don’t particularly like that site.  <br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Second Project</span><br />
The second new project is less well developed as it is a much newer idea but I have fallen down an absolute rabbit hole recently reading and learning about real cold cases and forensic science.  I already have some ideas about things I might do with that.  In particular, I am finding the ingenious ways you can extract information in an almost academic way from actual data/evidence absolutely fascinating.  I think I might be regressing there to my academic past here but I think it would make for a really interesting format for presenting puzzles to readers.  I don’t have a name for this project yet though: <span style="font-style: italic;" class="mycode_i">Second Chance Mysteries</span>?  Maybe?  (Suggestions welcome).<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Upcoming</span><br />
I really am at a crossroads with these projects.  I have done a lot of writing in the last two years and a lot of research (it’s been fun) but I am just now settling down to work out how it is I am going to present these stories in their final form.  They’re interactive which means they do not come solely in written form.  I’m actually using the Unity game engine to piece it all together.  It’s a challenge for me but I am hoping to get something on the chocks for release later this year.  This will likely be a pair of the <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries </span>followed by other stories either of the second chance mysteries or more Fairplay.  Polgannon will come at the end of the process and is likely quite a long way off.  <br />
 <br />
If I’m successful, there should be more to follow on (also, there’s been a second Polgannon-type story in my back pocket for some time now).<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">White Willow</span><br />
Because I’d like to do this as a way of earning a little money for myself (instead of being just an indigent housefrau), I have created a sort of little company for myself.  This will comprise an online entity for me to operate through which is separate from my personal online presence.  The name of the new entity is White Willow.  Further down the line, there will be a website, Discord server and so on.  <br />
 <br />
I’ll post later once these get rolling so you can follow what I’m doing if you like.<br />
 <br />
If you are interested in play-testing the first Playfair Mysteries for me, you can get in touch with me via my email at:<br />
<a href="mailto:whitewillowstudios@gmail.com" class="mycode_email">whitewillowstudios@gmail.com</a><br />
I will be needing some help testing the new systems and will be grateful to anyone who is willing to give me a bit of feedback.<br />
 <br />
* A fair play mystery (whodunnit), is a type of detective fiction where the author provides the reader with all the necessary clues to solve the crime alongside the detective]]></description>
			<content:encoded><![CDATA[I’ve been wanting to post something about what I’ve been doing for quite a while now but haven’t because a) I haven’t got anything to actually show you in terms of visuals and b) I’m shy.  There has been a lot of progress though and the exciting development of some new sideline projects.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=676" target="_blank" title="">Logo_1adraftx256.jpg</a> (Size: 33.26 KB / Downloads: 297)
<!-- end: postbit_attachments_attachment --><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: x-small;" class="mycode_size">New logo - how do you like it?   It's a draft.  I'm going to have to have a proper version made at a later date.</span></span><br />
<br />
When I originally made Polgannon as a TS2 neighbourhood, I had lots of ideas, many of which I was unable to implement in the sims game environment as I would have wished.  The essential part of Polgannon – the murder mystery – was there as was the setting and characters but some other features were not.  So, when I left England four years ago and stopped teaching two years ago, I decided to return to it.  I had ideas about making a new version trying to bring in the materials I originally wanted in order to round out the story and complete it to my satisfaction.  I also decided on a new format for it.  So the new version of Polgannon is not a Sims thing – not at all, it’s going to be a standalone story thing and, I hope, interactive – that’s the plan.<br />
 <br />
I have now completely rewritten the story.  The central mystery remains but the characters have been fleshed out considerably, the plot thickened, the setting developed and, I’m pleased to say, I’ve successfully incorporated (I think anyway) most of the things I wanted to include in the original plus added some new material.  The result is much closer to what I originally wanted to achieve.  I’m now at the stage of trying to put it into its final form which is another mountain to climb, not least because I am going to have to learn lots of new skills.  The idea is this is eventually going to be a commercial product though the finish line is still a long way off (and maybe I’ll never get there).  <br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Other projects</span><br />
Even more exciting (for me), is the development of two new ideas coming out of my work on Polgannon.  One is the <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries*</span> and the other is a new project based on cold cases.<br />
 <br />
<span style="font-style: italic;" class="mycode_i"><span style="text-decoration: underline;" class="mycode_u">Fairplay Mysteries</span></span><br />
The <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries</span> (its current name though that might change.  It’s already had two or three names) is my first mini project.  This idea developed as I was trying to work out how to make Polgannon’s mystery work: that is to say how to get the interactive story elements to work and allow the ‘reader’ to choose the path they take through the story.  It’s been a bit of a tricky problem but I think I have worked out mostly how to do it.  <br />
 <br />
The Fairplay Mysteries are more like short stories but are also puzzle challenges and I have already got the firm outlines for four of them with two of them more or less fully written.  The first few of these will be free to play as I use the project to work out in detail how I am going to get the story systems to work.  I think eventually I might use these to ask for support as I develop Polgannon which is a much bigger project and more time-consuming and, frankly, I’d like to have a little income to support me while I do it.  I guess I might use Patreon to do this though I don’t particularly like that site.  <br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Second Project</span><br />
The second new project is less well developed as it is a much newer idea but I have fallen down an absolute rabbit hole recently reading and learning about real cold cases and forensic science.  I already have some ideas about things I might do with that.  In particular, I am finding the ingenious ways you can extract information in an almost academic way from actual data/evidence absolutely fascinating.  I think I might be regressing there to my academic past here but I think it would make for a really interesting format for presenting puzzles to readers.  I don’t have a name for this project yet though: <span style="font-style: italic;" class="mycode_i">Second Chance Mysteries</span>?  Maybe?  (Suggestions welcome).<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Upcoming</span><br />
I really am at a crossroads with these projects.  I have done a lot of writing in the last two years and a lot of research (it’s been fun) but I am just now settling down to work out how it is I am going to present these stories in their final form.  They’re interactive which means they do not come solely in written form.  I’m actually using the Unity game engine to piece it all together.  It’s a challenge for me but I am hoping to get something on the chocks for release later this year.  This will likely be a pair of the <span style="font-style: italic;" class="mycode_i">Fairplay Mysteries </span>followed by other stories either of the second chance mysteries or more Fairplay.  Polgannon will come at the end of the process and is likely quite a long way off.  <br />
 <br />
If I’m successful, there should be more to follow on (also, there’s been a second Polgannon-type story in my back pocket for some time now).<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">White Willow</span><br />
Because I’d like to do this as a way of earning a little money for myself (instead of being just an indigent housefrau), I have created a sort of little company for myself.  This will comprise an online entity for me to operate through which is separate from my personal online presence.  The name of the new entity is White Willow.  Further down the line, there will be a website, Discord server and so on.  <br />
 <br />
I’ll post later once these get rolling so you can follow what I’m doing if you like.<br />
 <br />
If you are interested in play-testing the first Playfair Mysteries for me, you can get in touch with me via my email at:<br />
<a href="mailto:whitewillowstudios@gmail.com" class="mycode_email">whitewillowstudios@gmail.com</a><br />
I will be needing some help testing the new systems and will be grateful to anyone who is willing to give me a bit of feedback.<br />
 <br />
* A fair play mystery (whodunnit), is a type of detective fiction where the author provides the reader with all the necessary clues to solve the crime alongside the detective]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Purplepaws Recolours of 2003 VW Bug - plus some new recolours]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=114</link>
			<pubDate>Wed, 24 May 2023 20:32:19 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=114</guid>
			<description><![CDATA[I was talking once more to Calibrat over at the Sim Crafters Discord about these colours for a model of the 2003 VolksWagen bug.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=672" target="_blank" title="">PPBugOriginalRecolours.jpg</a> (Size: 192.1 KB / Downloads: 499)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Mellow Yellow: Harvest Moon; Cyber Green (back); Galactic Blue (front - this is the Mesh file); Tornado Red; Reflex Silver.<br />
<br />
Oddly, Purplepaws seems to have made the recolours as clones rather than actual recolours.  This may be simply an error: they were made pretty early on after all.  Anyway, the Galactic Blue colour is the original mesh and I remade the other colours into proper recolours.  This has two effects: 1. it tidies up the catalogue for these cars since you only get one version in the catalogue itself with the other colours available as regular recolours and 2. it reduces the filesizes of the recolours quite a bit.  These files have not been compressed so might end up an even smaller size if you compress them.  I have used the original names of the colours in the filenames - by which I mean, the colour names as designed by Volkswagen themselves as detailed in the picture caption.  That's the first rar file below.<br />
<br />
I also, for fun and because they are SO easy to do here, made some more recolours (if you would like them).  These are also original colours (for the most part) from VW except for the purple and hot pink.  I made those because who doesn't want a purple or hot pink VW bug?  That's the second rar file below.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=671" target="_blank" title="">PPBugNewRecolours.jpg</a> (Size: 222.7 KB / Downloads: 475)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Black Magic Pearl; Malibu Blue; Metallic Orange; Purple (back); Spice Red (front); Bright Green Pearl; Campanella White; Hot Pink<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=669" target="_blank" title="">0H - MTS - Purplepaws - VW Bug RC.rar</a> (Size: 507.42 KB / Downloads: 577)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=670" target="_blank" title="">max_Purplepaws_VWBugRC.rar</a> (Size: 12.28 KB / Downloads: 550)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I was talking once more to Calibrat over at the Sim Crafters Discord about these colours for a model of the 2003 VolksWagen bug.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=672" target="_blank" title="">PPBugOriginalRecolours.jpg</a> (Size: 192.1 KB / Downloads: 499)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Mellow Yellow: Harvest Moon; Cyber Green (back); Galactic Blue (front - this is the Mesh file); Tornado Red; Reflex Silver.<br />
<br />
Oddly, Purplepaws seems to have made the recolours as clones rather than actual recolours.  This may be simply an error: they were made pretty early on after all.  Anyway, the Galactic Blue colour is the original mesh and I remade the other colours into proper recolours.  This has two effects: 1. it tidies up the catalogue for these cars since you only get one version in the catalogue itself with the other colours available as regular recolours and 2. it reduces the filesizes of the recolours quite a bit.  These files have not been compressed so might end up an even smaller size if you compress them.  I have used the original names of the colours in the filenames - by which I mean, the colour names as designed by Volkswagen themselves as detailed in the picture caption.  That's the first rar file below.<br />
<br />
I also, for fun and because they are SO easy to do here, made some more recolours (if you would like them).  These are also original colours (for the most part) from VW except for the purple and hot pink.  I made those because who doesn't want a purple or hot pink VW bug?  That's the second rar file below.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=671" target="_blank" title="">PPBugNewRecolours.jpg</a> (Size: 222.7 KB / Downloads: 475)
<!-- end: postbit_attachments_attachment --><br />
Colours L-R: Black Magic Pearl; Malibu Blue; Metallic Orange; Purple (back); Spice Red (front); Bright Green Pearl; Campanella White; Hot Pink<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=669" target="_blank" title="">0H - MTS - Purplepaws - VW Bug RC.rar</a> (Size: 507.42 KB / Downloads: 577)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=670" target="_blank" title="">max_Purplepaws_VWBugRC.rar</a> (Size: 12.28 KB / Downloads: 550)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HeartSpirit Recolours of Oxygen Kitchen from Parsimonious]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=113</link>
			<pubDate>Wed, 17 May 2023 21:00:12 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=113</guid>
			<description><![CDATA[So I was talking to Calibrat about this set of recolours for Parsim's Oxygen Kitchen - quite an old set now but nice.  The set was originally up at asSIMilatedSims (I think that's correct) but the site is long gone.<br />
<br />
The recolour set was missing some items plus, as can be seen in the picture below (bottom), the lights must have been made before ceilings were put into the game.  I originally just did a couple of recolours for Calibrat but I've made a few extra adjustments to the set so have put them all up here so people can DL the small corrections and additions if they want to and, of course, to make the set available again for those who want it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=665" target="_blank" title="">SimilatedSimsHeartSpiritOxygenKitchen.jpg</a> (Size: 314.14 KB / Downloads: 484)
<!-- end: postbit_attachments_attachment --><br />
<br />
Changes and additions include:<br />
<br />
New recolours of the slatey grey colours for the <ul class="mycode_list"><li>dishwasher<br />
</li>
<li>island counter<br />
</li>
<li>counter with drawers<br />
</li>
</ul>
Moved the light down the wall a bit so it fits under the ceiling<br />
Recategorised that hanging plant so it appears in Decorative&gt;Plants instead of statues.  This mesh is actually by Yggsdrasil but was included in the recolour set<br />
Provided a dirty state for both counters and the cooker<br />
Renamed the files because the originals were just things like 'counter' and 'dishwasher' - I added the prefix HS_ParsimOxygen_BlackRC_ to help with identification of the origin of the file. If you have the originals, you'll have to delete them<br />
Upgraded some of the textures to DXT3 to improve the rendering<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">HS_ParsimOxygen_BlackRCs.rar</a> (Size: 1.01 MB / Downloads: 585)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=667" target="_blank" title="">OxygenKitchen_OriginalMeshes.rar</a> (Size: 1.47 MB / Downloads: 579)
<!-- end: postbit_attachments_attachment --><br />
<br />
The original set is <a href="http://www.parsimonious.org/furniture2/pages/kitchen_k8-Oxygen_ReLight.html" target="_blank" rel="noopener" class="mycode_url">here</a> though I have included the meshes in the rar file, including the Yggsdrasil mesh.  The blind is by Sims Divine and the mesh is included too as well as the recolour for the set.  The painting is just a recolour of the in-game Nature's Perfection picture (the four frame job)<br />
<br />
This picture shows how the lights looked originally with the ceilings<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=666" target="_blank" title="">OxygenKitchenGrey.jpg</a> (Size: 329.05 KB / Downloads: 466)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[So I was talking to Calibrat about this set of recolours for Parsim's Oxygen Kitchen - quite an old set now but nice.  The set was originally up at asSIMilatedSims (I think that's correct) but the site is long gone.<br />
<br />
The recolour set was missing some items plus, as can be seen in the picture below (bottom), the lights must have been made before ceilings were put into the game.  I originally just did a couple of recolours for Calibrat but I've made a few extra adjustments to the set so have put them all up here so people can DL the small corrections and additions if they want to and, of course, to make the set available again for those who want it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=665" target="_blank" title="">SimilatedSimsHeartSpiritOxygenKitchen.jpg</a> (Size: 314.14 KB / Downloads: 484)
<!-- end: postbit_attachments_attachment --><br />
<br />
Changes and additions include:<br />
<br />
New recolours of the slatey grey colours for the <ul class="mycode_list"><li>dishwasher<br />
</li>
<li>island counter<br />
</li>
<li>counter with drawers<br />
</li>
</ul>
Moved the light down the wall a bit so it fits under the ceiling<br />
Recategorised that hanging plant so it appears in Decorative&gt;Plants instead of statues.  This mesh is actually by Yggsdrasil but was included in the recolour set<br />
Provided a dirty state for both counters and the cooker<br />
Renamed the files because the originals were just things like 'counter' and 'dishwasher' - I added the prefix HS_ParsimOxygen_BlackRC_ to help with identification of the origin of the file. If you have the originals, you'll have to delete them<br />
Upgraded some of the textures to DXT3 to improve the rendering<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=668" target="_blank" title="">HS_ParsimOxygen_BlackRCs.rar</a> (Size: 1.01 MB / Downloads: 585)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=667" target="_blank" title="">OxygenKitchen_OriginalMeshes.rar</a> (Size: 1.47 MB / Downloads: 579)
<!-- end: postbit_attachments_attachment --><br />
<br />
The original set is <a href="http://www.parsimonious.org/furniture2/pages/kitchen_k8-Oxygen_ReLight.html" target="_blank" rel="noopener" class="mycode_url">here</a> though I have included the meshes in the rar file, including the Yggsdrasil mesh.  The blind is by Sims Divine and the mesh is included too as well as the recolour for the set.  The painting is just a recolour of the in-game Nature's Perfection picture (the four frame job)<br />
<br />
This picture shows how the lights looked originally with the ceilings<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=666" target="_blank" title="">OxygenKitchenGrey.jpg</a> (Size: 329.05 KB / Downloads: 466)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[John Lewis Patterns and Plaster Walls]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=112</link>
			<pubDate>Thu, 02 Mar 2023 15:45:46 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=112</guid>
			<description><![CDATA[This is my entry for the SimPearls <a href="https://simpearls.co.uk/simpearls/index.php?topic=6822.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes the Room</a> contest for February 2023<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=662" target="_blank" title="">PomegraniteRoom.jpg</a> (Size: 332.41 KB / Downloads: 730)
<!-- end: postbit_attachments_attachment --><br />
I have been meaning to post this set for nearly 18 months since I made it but I stopped making stuff for TS2 and didn't finish it.  Well, now I have so here is the set.  It includes the two walls I put in for the contest (above) plus three more pairs (patterned wall with toning plaster).  They are all taken from patterns offered by John Lewis.  For those of you who don't know, this is a large British retailer that specialises in homewares and is thought to be good quality and tasteful without being over posh.  I like the shop anyway.  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=677" target="_blank" title="">max_JohnLewisFlowerWallpapers.rar</a> (Size: 331.64 KB / Downloads: 155)
<!-- end: postbit_attachments_attachment --><br />
The patterns can be found under wallpapers and cost &#36;8, while the plasters can be found under paint and cost &#36;7.  They are Cow Parsley, Pomegranate (the one used in the contest), Pom Pom Pink and Harlequin.  The textures are taken from the John Lewis site though all of them are rather older now.  <br />
<br />
Swatch:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=679" target="_blank" title="">JLPatternsPlastersSwatch.jpg</a> (Size: 343.76 KB / Downloads: 199)
<!-- end: postbit_attachments_attachment --><br />
As is usual with walls I make for TS2, the top of the wall and fittings (crown) are made to work with the ceilings in game and therefore will have a blank strip at the top of the texture.  You can see this if you play with ceilings turned off or if the ceiling is not visible.<br />
<br />
Swatch for contest<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=664" target="_blank" title="">PomegranateSample2.jpg</a> (Size: 140.45 KB / Downloads: 760)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for the SimPearls <a href="https://simpearls.co.uk/simpearls/index.php?topic=6822.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes the Room</a> contest for February 2023<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=662" target="_blank" title="">PomegraniteRoom.jpg</a> (Size: 332.41 KB / Downloads: 730)
<!-- end: postbit_attachments_attachment --><br />
I have been meaning to post this set for nearly 18 months since I made it but I stopped making stuff for TS2 and didn't finish it.  Well, now I have so here is the set.  It includes the two walls I put in for the contest (above) plus three more pairs (patterned wall with toning plaster).  They are all taken from patterns offered by John Lewis.  For those of you who don't know, this is a large British retailer that specialises in homewares and is thought to be good quality and tasteful without being over posh.  I like the shop anyway.  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=677" target="_blank" title="">max_JohnLewisFlowerWallpapers.rar</a> (Size: 331.64 KB / Downloads: 155)
<!-- end: postbit_attachments_attachment --><br />
The patterns can be found under wallpapers and cost &#36;8, while the plasters can be found under paint and cost &#36;7.  They are Cow Parsley, Pomegranate (the one used in the contest), Pom Pom Pink and Harlequin.  The textures are taken from the John Lewis site though all of them are rather older now.  <br />
<br />
Swatch:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=679" target="_blank" title="">JLPatternsPlastersSwatch.jpg</a> (Size: 343.76 KB / Downloads: 199)
<!-- end: postbit_attachments_attachment --><br />
As is usual with walls I make for TS2, the top of the wall and fittings (crown) are made to work with the ceilings in game and therefore will have a blank strip at the top of the texture.  You can see this if you play with ceilings turned off or if the ceiling is not visible.<br />
<br />
Swatch for contest<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=664" target="_blank" title="">PomegranateSample2.jpg</a> (Size: 140.45 KB / Downloads: 760)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Polgannon Progress Report Feb 2023]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=111</link>
			<pubDate>Sat, 11 Feb 2023 00:13:26 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=111</guid>
			<description><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=661" target="_blank" title="">MostHatedManinPolgannon.jpg</a> (Size: 86.99 KB / Downloads: 540)
<!-- end: postbit_attachments_attachment --><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">(most hated man in Polgannon)</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">So Polgannon.  I’ve been doing a lot of work on it.  For those of you who have played the neighbourhood (and solved the crime! or tried to anyway), you might think it’s done and dusted and wonder why I’ve been working on it.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Well...</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">I’ve been thinking about this for ages and it has been something I’ve wanted to do for a long time.  Late last year, I finally launched a new project with Polgannon and its follow-up story Market Bannaby, to convert it into a new format.  I have some very modest financial backing to get me started.  This is going to be a sort of interactive story. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">The work I have done on it has been in developing the end of the story which was (naturally) left open-ended in the Sims version since what I was providing there a neighbourhood to play from the murder of Blaise forward.  Your own version of Polgannon, if you would.  I’ve also done a lot of work on the characters to develop their tales, especially Ruan and Margaret who were deliberately left somewhat blank as characters in the Sims version.  And I have been working on the supernatural theme for the story (yes, there was one) which got somewhat lost in the Sims version because I couldn’t work out how to make it work in the Sims neighbourhood.  It’s the same story but a fuller, more thoroughly realised version of it.</span></span></span></span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=660" target="_blank" title="">2021_06_Autopsy.jpg</a> (Size: 180.32 KB / Downloads: 547)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">I don’t want to say too much about it all at the moment as I’m not sure I can even do this.  But I’ve been having an awful lot of fun planning things and writing stuff.  The aim is to produce something commercial (though I’m hardly expecting it to make my fortune).  I have even set up a Patreon page for the project (NB I am NOT currently looking for Patreons but will post the link later if you’re interested.  I’m not sure I’m going to use Patreon anyway since it doesn’t allow for a zero cost basic level membership).  There’s probably going to be a dedicated website down the line too.  For the time-being though, information about Polgannon will be posted at tflc in this section and also on my Polgannon tumblr <a href="https://www.tumblr.com/blog/polgannon" target="_blank" rel="noopener" class="mycode_url">here</a>.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">There, I did it, I finally made The Annoucement</span></span></span></span>]]></description>
			<content:encoded><![CDATA[<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=661" target="_blank" title="">MostHatedManinPolgannon.jpg</a> (Size: 86.99 KB / Downloads: 540)
<!-- end: postbit_attachments_attachment --><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">(most hated man in Polgannon)</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">So Polgannon.  I’ve been doing a lot of work on it.  For those of you who have played the neighbourhood (and solved the crime! or tried to anyway), you might think it’s done and dusted and wonder why I’ve been working on it.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Well...</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">I’ve been thinking about this for ages and it has been something I’ve wanted to do for a long time.  Late last year, I finally launched a new project with Polgannon and its follow-up story Market Bannaby, to convert it into a new format.  I have some very modest financial backing to get me started.  This is going to be a sort of interactive story. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">The work I have done on it has been in developing the end of the story which was (naturally) left open-ended in the Sims version since what I was providing there a neighbourhood to play from the murder of Blaise forward.  Your own version of Polgannon, if you would.  I’ve also done a lot of work on the characters to develop their tales, especially Ruan and Margaret who were deliberately left somewhat blank as characters in the Sims version.  And I have been working on the supernatural theme for the story (yes, there was one) which got somewhat lost in the Sims version because I couldn’t work out how to make it work in the Sims neighbourhood.  It’s the same story but a fuller, more thoroughly realised version of it.</span></span></span></span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=660" target="_blank" title="">2021_06_Autopsy.jpg</a> (Size: 180.32 KB / Downloads: 547)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">I don’t want to say too much about it all at the moment as I’m not sure I can even do this.  But I’ve been having an awful lot of fun planning things and writing stuff.  The aim is to produce something commercial (though I’m hardly expecting it to make my fortune).  I have even set up a Patreon page for the project (NB I am NOT currently looking for Patreons but will post the link later if you’re interested.  I’m not sure I’m going to use Patreon anyway since it doesn’t allow for a zero cost basic level membership).  There’s probably going to be a dedicated website down the line too.  For the time-being though, information about Polgannon will be posted at tflc in this section and also on my Polgannon tumblr <a href="https://www.tumblr.com/blog/polgannon" target="_blank" rel="noopener" class="mycode_url">here</a>.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">There, I did it, I finally made The Annoucement</span></span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sims 2 CC Making, Schedules and Creativity – a retirement story]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=110</link>
			<pubDate>Thu, 09 Feb 2023 16:34:14 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=110</guid>
			<description><![CDATA[I’ve been meaning to post this message about changes with me and progress with Polgannon since December but have been finding it difficult to work out what exactly I want to say.<br />
<br />
There are a couple of things here: I want to post about what’s happening with Polgannon, which I’m excited about, and to announce my ‘retirement’ from making stuff for Sims 2.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=659" target="_blank" title="">CCPicHideous.jpg</a> (Size: 329.25 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Let’s take the latter first.  I’ve been involved with the Sims community since the first game and have been making stuff for Sims 2 from the beginning.  The first version of Polgannon was for Sims 2.  However, I have not really played at all in the last two or three years.  I can’t anymore, I no longer find playing interesting.  I’ve been making simple CC for the last few years but that’s been about it.  I decided finally that I should stop – mainly because I want to concentrate on what’s going on with Polgannon and other stuff in my life (piano is being neglected). </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">This does not mean though that I won’t be around because I’ve made a number of friends in the Sims community over the years and I don’t want to lose touch.  It’s also a fact, since deciding to stop that I’ve been making some new walls and pictures. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">This is a bit of a conundrum.  I think what I’m trying to say – or perhaps more importantly tell myself – is that I want to stop ‘officially’ making stuff for the Sims so I’m not always telling myself I need to do something.  I think there’s a good chance I will, in fact, make more stuff for the game but as something I just want to do that day.  The reason I like making walls for the game so much is that I just love messing around with colours and patterns.  It’s a go-to activity when I get stressed or just when I want to do something creative without being serious about it.  So I think I still might be doing more of that but won’t be doing much else – and not on any kind of schedule.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">See the Polgannon section for updates about that project.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Isn't that picture hideous?  It's a quick glimpse of stuff I've done over the years.</span></span></span></span>]]></description>
			<content:encoded><![CDATA[I’ve been meaning to post this message about changes with me and progress with Polgannon since December but have been finding it difficult to work out what exactly I want to say.<br />
<br />
There are a couple of things here: I want to post about what’s happening with Polgannon, which I’m excited about, and to announce my ‘retirement’ from making stuff for Sims 2.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=659" target="_blank" title="">CCPicHideous.jpg</a> (Size: 329.25 KB / Downloads: 4)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Let’s take the latter first.  I’ve been involved with the Sims community since the first game and have been making stuff for Sims 2 from the beginning.  The first version of Polgannon was for Sims 2.  However, I have not really played at all in the last two or three years.  I can’t anymore, I no longer find playing interesting.  I’ve been making simple CC for the last few years but that’s been about it.  I decided finally that I should stop – mainly because I want to concentrate on what’s going on with Polgannon and other stuff in my life (piano is being neglected). </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">This does not mean though that I won’t be around because I’ve made a number of friends in the Sims community over the years and I don’t want to lose touch.  It’s also a fact, since deciding to stop that I’ve been making some new walls and pictures. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">This is a bit of a conundrum.  I think what I’m trying to say – or perhaps more importantly tell myself – is that I want to stop ‘officially’ making stuff for the Sims so I’m not always telling myself I need to do something.  I think there’s a good chance I will, in fact, make more stuff for the game but as something I just want to do that day.  The reason I like making walls for the game so much is that I just love messing around with colours and patterns.  It’s a go-to activity when I get stressed or just when I want to do something creative without being serious about it.  So I think I still might be doing more of that but won’t be doing much else – and not on any kind of schedule.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">See the Polgannon section for updates about that project.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Favorit,;" class="mycode_font"><span style="font-family: Favorit,;" class="mycode_font">Isn't that picture hideous?  It's a quick glimpse of stuff I've done over the years.</span></span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Polgannon News 1 - Dec 2022 Solution]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=109</link>
			<pubDate>Fri, 03 Feb 2023 16:28:48 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=109</guid>
			<description><![CDATA[I posted this on the Polgannon tumblr blog in Decxember 2022 <a href="https://at.tumblr.com/polgannon/polgannon-update-1/wq47bkidp4r7" target="_blank" rel="noopener" class="mycode_url">HERE</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Polgannon News 1 - December 2022</span></span><br />
I have a couple of things to report about Polgannon and, to some extent, something to say about what I’m doing at the moment and will be doing in the future.  I’m going to put the update into two posts to break it all down a bit.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size">Polgannon, Hall of Fame and the True Solution!  </span></span></span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=658" target="_blank" title="">LanscumbeCourierFinal.jpg</a> (Size: 193.54 KB / Downloads: 534)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Polgannon Stream</span></span><br />
Earlier this year, <a href="https://href.li/?https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">Tea Addict</a> – a much loved member of the simming community and Sims 2 streamer – played through Polgannon live on her Twitch stream channel (<a href="https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">linky</a>).  I attended most of the streams providing background encouragement and the occasional bit of help.  I really, really enjoyed it.  I’m not kidding.  For me, it was a lovely experience seeing people having fun with something I’d made.<br />
<br />
TeaAddict and her cabal of watchers looked at the murder scene, deplored Blaise, collected information from all the residents of Polgannon, went through all the evidence and motives and discussed the many shady and dreadful characters – suspecting many along the way.  However, they worked very, very hard, TeaAddict did her homework(!), they sorted through the evidence and, collectively, they (streamer and watchers) came to a successful conclusion.  Hurrah!  The streams are a lot of fun: lots of laughing, tea drinking and pointing collective fingers at sus characters.  <br />
<br />
So following on from that..<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Hall Of Fame</span></span><br />
Following on from that, the true solution to Polgannon has now been in the public domain for some time.  For this reason, I am now closing the Hall Of Fame with TeaAddict and her stream community members the last on the list of successful solvers. <br />
<br />
This is the final list of successful solvers of Polgannon's mystery (or the ones who contacted me with a proposed solution that was correct):  <a href="https://littlecarping.com/mybb/showthread.php?tid=81" target="_blank" rel="noopener" class="mycode_url">HERE</a>,   Congrats to them.<br />
<br />
This does not mean you cannot contact me, if you want to have a shot at the solution by yourself.  I will still respond with a breakdown of why you are wrong (or possibly right) but I will not now add your name to the list of glory.  Sorry.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">The True Solution</span></span><br />
Tea Addict has now uploaded all of the streams to her You Tube Channel and you can go and watch them if you’d like to.  If you really just want to know whodunnit, you may want to skip to the final broadcast in the series with the solution:<br />
<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/dPBWH-fUMM8http:" frameborder="0" allowfullscreen></iframe><br />
<br />
The point where they actually got to the solution is from about 1hr:20mins.  They’re searching for the murder weapon and find it!  They knew it was there somewhere because it’s in the CC collection for the neighbourhood!  This lead them, bearing in mind the evidence they had uncovered, to the correct conclusion about who it was who murdered Blaise Penhaligan on All Hallows Eve!<br />
<br />
TeaAddict’s UTube Channel where you can watch the whole series (along with other things she’s done and is doing) is <a href="https://href.li/?https://www.youtube.com/@teaaddictsteaparties2209" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
And her Twitch channel is <a href="https://href.li/?https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">here</a>.  She broadcasts 2-3 times per week.]]></description>
			<content:encoded><![CDATA[I posted this on the Polgannon tumblr blog in Decxember 2022 <a href="https://at.tumblr.com/polgannon/polgannon-update-1/wq47bkidp4r7" target="_blank" rel="noopener" class="mycode_url">HERE</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">Polgannon News 1 - December 2022</span></span><br />
I have a couple of things to report about Polgannon and, to some extent, something to say about what I’m doing at the moment and will be doing in the future.  I’m going to put the update into two posts to break it all down a bit.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i"><span style="font-size: large;" class="mycode_size">Polgannon, Hall of Fame and the True Solution!  </span></span></span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=658" target="_blank" title="">LanscumbeCourierFinal.jpg</a> (Size: 193.54 KB / Downloads: 534)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Polgannon Stream</span></span><br />
Earlier this year, <a href="https://href.li/?https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">Tea Addict</a> – a much loved member of the simming community and Sims 2 streamer – played through Polgannon live on her Twitch stream channel (<a href="https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">linky</a>).  I attended most of the streams providing background encouragement and the occasional bit of help.  I really, really enjoyed it.  I’m not kidding.  For me, it was a lovely experience seeing people having fun with something I’d made.<br />
<br />
TeaAddict and her cabal of watchers looked at the murder scene, deplored Blaise, collected information from all the residents of Polgannon, went through all the evidence and motives and discussed the many shady and dreadful characters – suspecting many along the way.  However, they worked very, very hard, TeaAddict did her homework(!), they sorted through the evidence and, collectively, they (streamer and watchers) came to a successful conclusion.  Hurrah!  The streams are a lot of fun: lots of laughing, tea drinking and pointing collective fingers at sus characters.  <br />
<br />
So following on from that..<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Hall Of Fame</span></span><br />
Following on from that, the true solution to Polgannon has now been in the public domain for some time.  For this reason, I am now closing the Hall Of Fame with TeaAddict and her stream community members the last on the list of successful solvers. <br />
<br />
This is the final list of successful solvers of Polgannon's mystery (or the ones who contacted me with a proposed solution that was correct):  <a href="https://littlecarping.com/mybb/showthread.php?tid=81" target="_blank" rel="noopener" class="mycode_url">HERE</a>,   Congrats to them.<br />
<br />
This does not mean you cannot contact me, if you want to have a shot at the solution by yourself.  I will still respond with a breakdown of why you are wrong (or possibly right) but I will not now add your name to the list of glory.  Sorry.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">The True Solution</span></span><br />
Tea Addict has now uploaded all of the streams to her You Tube Channel and you can go and watch them if you’d like to.  If you really just want to know whodunnit, you may want to skip to the final broadcast in the series with the solution:<br />
<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/dPBWH-fUMM8http:" frameborder="0" allowfullscreen></iframe><br />
<br />
The point where they actually got to the solution is from about 1hr:20mins.  They’re searching for the murder weapon and find it!  They knew it was there somewhere because it’s in the CC collection for the neighbourhood!  This lead them, bearing in mind the evidence they had uncovered, to the correct conclusion about who it was who murdered Blaise Penhaligan on All Hallows Eve!<br />
<br />
TeaAddict’s UTube Channel where you can watch the whole series (along with other things she’s done and is doing) is <a href="https://href.li/?https://www.youtube.com/@teaaddictsteaparties2209" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
And her Twitch channel is <a href="https://href.li/?https://www.twitch.tv/teaaddictyt" target="_blank" rel="noopener" class="mycode_url">here</a>.  She broadcasts 2-3 times per week.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Stroke Paintings]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=108</link>
			<pubDate>Thu, 02 Feb 2023 15:48:22 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=108</guid>
			<description><![CDATA[These are some recolours of the A, B and C Stroke paintings.  <br />
<br />
The yachts was the first picture I thought of doing something with - it's an image from one of those phone picture games I was idly playing to pass some time a little while ago while waiting for an appointment.  I thought when I finished the puzzle: 'you know, that's a pretty nice image.  Looks like a nice watercolour.'  So I used that image and then decided to make a small set of it - the pictures are unrelated but are ones I have collected in recent months that I liked.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=655" target="_blank" title="">StrokePaintings.jpg</a> (Size: 273.31 KB / Downloads: 771)
<!-- end: postbit_attachments_attachment --><br />
<br />
There are six paintings in all; two for each painting ('cos I'm a bit tired of having recolours for just the blue one).  They are, from r-l, top-bottom: Sweet Peas; Sea Yachts; Sun on Landscape then Wild Women; Lily Pads and Lake Eyre Coastline.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=654" target="_blank" title="">max_StrokePaintings.rar</a> (Size: 372.41 KB / Downloads: 663)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[These are some recolours of the A, B and C Stroke paintings.  <br />
<br />
The yachts was the first picture I thought of doing something with - it's an image from one of those phone picture games I was idly playing to pass some time a little while ago while waiting for an appointment.  I thought when I finished the puzzle: 'you know, that's a pretty nice image.  Looks like a nice watercolour.'  So I used that image and then decided to make a small set of it - the pictures are unrelated but are ones I have collected in recent months that I liked.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=655" target="_blank" title="">StrokePaintings.jpg</a> (Size: 273.31 KB / Downloads: 771)
<!-- end: postbit_attachments_attachment --><br />
<br />
There are six paintings in all; two for each painting ('cos I'm a bit tired of having recolours for just the blue one).  They are, from r-l, top-bottom: Sweet Peas; Sea Yachts; Sun on Landscape then Wild Women; Lily Pads and Lake Eyre Coastline.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=654" target="_blank" title="">max_StrokePaintings.rar</a> (Size: 372.41 KB / Downloads: 663)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shaker Autumn Panelling]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=107</link>
			<pubDate>Wed, 30 Nov 2022 22:14:31 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=107</guid>
			<description><![CDATA[This is my entry for the SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=6513.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes the Room November 2022</a> <br />
<br />
The prompt was "warm and cozy" and having fiddled around a lot with various graphic bits and pieces I decided on entering the gold full panel and half panel wall as seen in the picture (swatch for the contest at the bottom).  But the set was popular with the people I showed it to when it was in progress and so I decided to make a full set using the shaker panelling as the base.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=652" target="_blank" title="">ShakerPanels.jpg</a> (Size: 482.35 KB / Downloads: 1194)
<!-- end: postbit_attachments_attachment --><br />
<br />
There are now six base colours: black; green; blue; red; cream and gold.  For each colour there is a full panelled wall, a half panelled wall (both of these are found in Panels in game) and a full wallpapered wall using the same crown and skirting (found in Wallpaper).  All cost &#36;8 per panel.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=656" target="_blank" title="">ShakerSwatchSized.jpg</a> (Size: 544.93 KB / Downloads: 1121)
<!-- end: postbit_attachments_attachment --><br />
<br />
As is usual with my walls, they are designed to work with the ceilings in game so the crown will appear to be a little large at the top if viewed from above or without a ceiling showing.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=657" target="_blank" title="">max_ShakerPanelsWalls.rar</a> (Size: 891.59 KB / Downloads: 1004)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=653" target="_blank" title="">ShakerSwatch.jpg</a> (Size: 133.29 KB / Downloads: 1212)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for the SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=6513.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes the Room November 2022</a> <br />
<br />
The prompt was "warm and cozy" and having fiddled around a lot with various graphic bits and pieces I decided on entering the gold full panel and half panel wall as seen in the picture (swatch for the contest at the bottom).  But the set was popular with the people I showed it to when it was in progress and so I decided to make a full set using the shaker panelling as the base.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=652" target="_blank" title="">ShakerPanels.jpg</a> (Size: 482.35 KB / Downloads: 1194)
<!-- end: postbit_attachments_attachment --><br />
<br />
There are now six base colours: black; green; blue; red; cream and gold.  For each colour there is a full panelled wall, a half panelled wall (both of these are found in Panels in game) and a full wallpapered wall using the same crown and skirting (found in Wallpaper).  All cost &#36;8 per panel.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=656" target="_blank" title="">ShakerSwatchSized.jpg</a> (Size: 544.93 KB / Downloads: 1121)
<!-- end: postbit_attachments_attachment --><br />
<br />
As is usual with my walls, they are designed to work with the ceilings in game so the crown will appear to be a little large at the top if viewed from above or without a ceiling showing.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=657" target="_blank" title="">max_ShakerPanelsWalls.rar</a> (Size: 891.59 KB / Downloads: 1004)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=653" target="_blank" title="">ShakerSwatch.jpg</a> (Size: 133.29 KB / Downloads: 1212)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[3. Early Days - Goths]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=106</link>
			<pubDate>Wed, 14 Sep 2022 20:14:35 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=106</guid>
			<description><![CDATA[So you might be wondering why Mercer was so bad, what happened to Cecilia and how did the Sororah sisters end up with one dad apiece.  It all started in October 2004.  I managed to get a whole lot of play in in Little Carping, before the release of University in March 2005 when, finally, I brought in some new characters so the following stories are about the early residents of Little Carping.  The Goths, Vaughans and Phoebe Sororah all moved on quite considerably during that very brief time just after the game released and the arrival of the University expansion.  It’s kind of strange writing up these stories more fully after so much time.  The original events were much more fragmented of course, and I kind of melded the sims responses into a story for each family based on my interpretation of what they did.  When I talk about Randolph’s response to Cecelia’s boredom and frustration below, for instance, he did actually have the gall to lecture her one evening.  If I had been Cecelia I would have punched him but she just apologised at the time.  Still, Cecelia’s frustration stuck at home looking after Gunther, as a knowledge sim, was very apparent at the time.<br />
<br />
--------------------<br />
 <br />
The senior Goths quickly settled into a large square house (based on their house in TS1) on the most exclusive road (Buckingham Road) in Little Carping.  They had almost no money left after the purchase of the house and grounds and much of the interior was not even furnished but they still just managed to buy it.  Randolph though thought that it was important for them to live in a property commensurate with his social standing and Cecelia’s for that matter – Randolph had married in Cecelia, a scion of the Crumplebottom family of course.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=640" target="_blank" title="">No.1. BuckinghamRoad.jpg</a> (Size: 253.36 KB / Downloads: 619)
<!-- end: postbit_attachments_attachment --><br />
 <br />
The house has an impressive entry with two story windows and a double stairway to the upper level.  To the right is a large dining room at the front and a kitchen behind.  The kitchen had some furnishing (in blue!) but the dining room was unfurnished at first.  To the left of the hallway is the lounge (or drawing room probably for the Goths), furnished in red and cream.  This was also unfurnished at first.  Behind that is Randolph’s study and then across the back of the ground floor is a music room (nothing in there at first, LOL) and the downstairs bathroom.  Just in front of that is a set of stairs which lead to the cellars.  Going upstairs, there is also a large landing space with five bedrooms to the sides.  The master bedroom is at the front of the house to the right with an en-suite bathroom.  There is another large bedroom on the left frontage.  Three smaller bedrooms are at the back of the house.  Only two rooms had beds at first – there was nothing else up there apart from bare wooden floors and one small wall light on the landing – they couldn’t even afford to decorate the walls.  Randolph and Cecelia got depressed just going to bed.<br />
 <br />
I’ve always liked having sims earn absolutely everything they have – I don’t use money cheats all that often.  In buying the plot of land and building the shell of the house, the Goths were practically broke.  They had one toilet and a fridge, counter and sink downstairs and a bed and crib upstairs.  There were several rooms where the windows had not been put in and the upstairs landing had no bannisters (so watch your step in the one light dark up there – sadly sims don’t fall off edges).  So although Randolph had a place to live that was sufficiently impressive and reflective of his status as a representative of the Goth family, they were flat broke and he had to get to work pretty quickly.  <br />
 <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=641" target="_blank" title="">RandolphJobPromotion.jpg</a> (Size: 328.27 KB / Downloads: 543)
<!-- end: postbit_attachments_attachment --><br />
 <br />
Randolph naturally went to see his father <ul class="mycode_list"><li>“I need a job, father”, he said, “or Cecelia and I won’t be able to manage.”</li>
</ul>
<ul class="mycode_list"><li>“You will need to learn the ropes my boy, if you’re to be any use to the firm” said his father</li>
</ul>
and so Randolph started at the very bottom in the mailroom at the family firm and started bringing home a small salary with which to keep the family afloat.  For the first few years, they were living hand to mouth buying food and paying bills and occasionally buying some décor or furniture to open up a bit more of the house to use.  Most evenings were spent studying for the skills and knowledge Randolph needed for work leaving little time for his wife and son.  After that, he also had to spend quite a bit of time socialising and pressing flesh to develop the necessary friendship network in order to advance.  And advance he did, as time passed, Randolph was a success at work, earning several promotions in rapid succession. <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=650" target="_blank" title="">CeceliaLearningBored.jpg</a> (Size: 261.81 KB / Downloads: 508)
<!-- end: postbit_attachments_attachment --><br />
<br />
In the meantime, Cecelia stayed at home.  She spent most of her time reading cookery books with the aim of not incinerating her entire family at dinner time.  She did wonder why she had spent all that time at school studying hard and doing well when what she ended up with was caring for a small child all day, doing the housework and not a lot else.  Little Carping offered her little in the way of distraction and entertainment.  The only community spaces at that time were a grocery, a clothes shop and a – albeit nice – little park.  “There only so much shopping and strolling I can do,” she complained to Randolph one evening, “and you can’t have an intelligent conversation with a small child.”  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=651" target="_blank" title="">RelationsandStates.jpg</a> (Size: 703.96 KB / Downloads: 561)
<!-- end: postbit_attachments_attachment --><br />
<br />
“I really think, as my wife, you need to remember what I am trying to do for our family,” Randolph responded pompously, “I need to come home to a quiet well-ordered house and to be able to get on with preparing for work.”  <br />
Cecelia then became pregnant again and barfed all over the place – apparently Randolph didn’t need to spend absolutely all his time pursuing knowledge and skills.  The physical toll of the pregnancy, her constant hunger and tiredness, plus looking after Gunther’s needs, meant she hadn’t time to get round to everything and much of the housework got left undone.  Randolph was often doing his studying surrounded by dirty pots from breakfast which meant the socialising he had to do was done outside the house since it was not a pleasant place to invite people over.  Cecelia was miserable and found herself thinking back to when she was at school.  “I was such a good student,” she thought, “I enjoyed it so much.”  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=648" target="_blank" title="">HorridChild.jpg</a> (Size: 105.17 KB / Downloads: 543)
<!-- end: postbit_attachments_attachment --><br />
<br />
Poor Gunther was stuck between a bored and increasingly fractious mother and a father who had no time to spend with him.  <br />
<br />
On the other hand, Randolph’s success meant more money coming into the house in wages and a series of bonus payments.  This meant that completing the build by inserting windows and the occasional door and decorating and furnishing more spaces was possible.  They furnished the lounge (in the aforementioned red and cream) and bought a TV so Cecelia had at least something to watch and pass the time.  They bought an easel to stick in the study though that appealed more to Randolph than Cecelia.  He needed the creativity points.  They were even able to afford a new bed for Gunther when he aged up which was fortunate as Marianne arrived shortly after.  She was a brown haired, grey-eyed baby like her mother.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=647" target="_blank" title="">GuntherGrowsUp.jpg</a> (Size: 139.68 KB / Downloads: 555)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=649" target="_blank" title="">MarianneArrives.jpg</a> (Size: 12.9 KB / Downloads: 584)
<!-- end: postbit_attachments_attachment --><br />
 <br />
Then, while partially furnished (they may have had the piano by then), they invited the Headmaster of the local public school (one Vince Walter*) over and Cecelia gave him Mac n Cheese for dinner (not burnt).  Both Randolph and Cecelia schmoozed for all they were worth and Gunther showed Mr Walter the piano.  Gunther got into the local public** school – probably more on the Goth name than how impressive the Goth residence was at the time I should imagine.  The Mac n Cheese was probably good though – Cecelia is pretty clever and practical after all and she had several points in cooking by this point.<br />
<br />
So Cecelia was bored and being lectured to by her ambitious distant husband with a small baby to look after, Randolph was out most of the time with work concerns and Gunther went off every morning in his natty school uniform.  Randolph tried not to show disappointment in Gunther’s slow academic progress.  Because he was a bit slow.  Poor Gunther.<br />
 <br />
* This is the early days of the game remember, so I still had all the regular Pleasantview townies in the game.  I got rid of them all later<br />
** yeah, I know private school in America but I’m British so I’ll call it public school.  Actual schools for the public are called state schools here.]]></description>
			<content:encoded><![CDATA[So you might be wondering why Mercer was so bad, what happened to Cecilia and how did the Sororah sisters end up with one dad apiece.  It all started in October 2004.  I managed to get a whole lot of play in in Little Carping, before the release of University in March 2005 when, finally, I brought in some new characters so the following stories are about the early residents of Little Carping.  The Goths, Vaughans and Phoebe Sororah all moved on quite considerably during that very brief time just after the game released and the arrival of the University expansion.  It’s kind of strange writing up these stories more fully after so much time.  The original events were much more fragmented of course, and I kind of melded the sims responses into a story for each family based on my interpretation of what they did.  When I talk about Randolph’s response to Cecelia’s boredom and frustration below, for instance, he did actually have the gall to lecture her one evening.  If I had been Cecelia I would have punched him but she just apologised at the time.  Still, Cecelia’s frustration stuck at home looking after Gunther, as a knowledge sim, was very apparent at the time.<br />
<br />
--------------------<br />
 <br />
The senior Goths quickly settled into a large square house (based on their house in TS1) on the most exclusive road (Buckingham Road) in Little Carping.  They had almost no money left after the purchase of the house and grounds and much of the interior was not even furnished but they still just managed to buy it.  Randolph though thought that it was important for them to live in a property commensurate with his social standing and Cecelia’s for that matter – Randolph had married in Cecelia, a scion of the Crumplebottom family of course.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=640" target="_blank" title="">No.1. BuckinghamRoad.jpg</a> (Size: 253.36 KB / Downloads: 619)
<!-- end: postbit_attachments_attachment --><br />
 <br />
The house has an impressive entry with two story windows and a double stairway to the upper level.  To the right is a large dining room at the front and a kitchen behind.  The kitchen had some furnishing (in blue!) but the dining room was unfurnished at first.  To the left of the hallway is the lounge (or drawing room probably for the Goths), furnished in red and cream.  This was also unfurnished at first.  Behind that is Randolph’s study and then across the back of the ground floor is a music room (nothing in there at first, LOL) and the downstairs bathroom.  Just in front of that is a set of stairs which lead to the cellars.  Going upstairs, there is also a large landing space with five bedrooms to the sides.  The master bedroom is at the front of the house to the right with an en-suite bathroom.  There is another large bedroom on the left frontage.  Three smaller bedrooms are at the back of the house.  Only two rooms had beds at first – there was nothing else up there apart from bare wooden floors and one small wall light on the landing – they couldn’t even afford to decorate the walls.  Randolph and Cecelia got depressed just going to bed.<br />
 <br />
I’ve always liked having sims earn absolutely everything they have – I don’t use money cheats all that often.  In buying the plot of land and building the shell of the house, the Goths were practically broke.  They had one toilet and a fridge, counter and sink downstairs and a bed and crib upstairs.  There were several rooms where the windows had not been put in and the upstairs landing had no bannisters (so watch your step in the one light dark up there – sadly sims don’t fall off edges).  So although Randolph had a place to live that was sufficiently impressive and reflective of his status as a representative of the Goth family, they were flat broke and he had to get to work pretty quickly.  <br />
 <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=641" target="_blank" title="">RandolphJobPromotion.jpg</a> (Size: 328.27 KB / Downloads: 543)
<!-- end: postbit_attachments_attachment --><br />
 <br />
Randolph naturally went to see his father <ul class="mycode_list"><li>“I need a job, father”, he said, “or Cecelia and I won’t be able to manage.”</li>
</ul>
<ul class="mycode_list"><li>“You will need to learn the ropes my boy, if you’re to be any use to the firm” said his father</li>
</ul>
and so Randolph started at the very bottom in the mailroom at the family firm and started bringing home a small salary with which to keep the family afloat.  For the first few years, they were living hand to mouth buying food and paying bills and occasionally buying some décor or furniture to open up a bit more of the house to use.  Most evenings were spent studying for the skills and knowledge Randolph needed for work leaving little time for his wife and son.  After that, he also had to spend quite a bit of time socialising and pressing flesh to develop the necessary friendship network in order to advance.  And advance he did, as time passed, Randolph was a success at work, earning several promotions in rapid succession. <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=650" target="_blank" title="">CeceliaLearningBored.jpg</a> (Size: 261.81 KB / Downloads: 508)
<!-- end: postbit_attachments_attachment --><br />
<br />
In the meantime, Cecelia stayed at home.  She spent most of her time reading cookery books with the aim of not incinerating her entire family at dinner time.  She did wonder why she had spent all that time at school studying hard and doing well when what she ended up with was caring for a small child all day, doing the housework and not a lot else.  Little Carping offered her little in the way of distraction and entertainment.  The only community spaces at that time were a grocery, a clothes shop and a – albeit nice – little park.  “There only so much shopping and strolling I can do,” she complained to Randolph one evening, “and you can’t have an intelligent conversation with a small child.”  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=651" target="_blank" title="">RelationsandStates.jpg</a> (Size: 703.96 KB / Downloads: 561)
<!-- end: postbit_attachments_attachment --><br />
<br />
“I really think, as my wife, you need to remember what I am trying to do for our family,” Randolph responded pompously, “I need to come home to a quiet well-ordered house and to be able to get on with preparing for work.”  <br />
Cecelia then became pregnant again and barfed all over the place – apparently Randolph didn’t need to spend absolutely all his time pursuing knowledge and skills.  The physical toll of the pregnancy, her constant hunger and tiredness, plus looking after Gunther’s needs, meant she hadn’t time to get round to everything and much of the housework got left undone.  Randolph was often doing his studying surrounded by dirty pots from breakfast which meant the socialising he had to do was done outside the house since it was not a pleasant place to invite people over.  Cecelia was miserable and found herself thinking back to when she was at school.  “I was such a good student,” she thought, “I enjoyed it so much.”  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=648" target="_blank" title="">HorridChild.jpg</a> (Size: 105.17 KB / Downloads: 543)
<!-- end: postbit_attachments_attachment --><br />
<br />
Poor Gunther was stuck between a bored and increasingly fractious mother and a father who had no time to spend with him.  <br />
<br />
On the other hand, Randolph’s success meant more money coming into the house in wages and a series of bonus payments.  This meant that completing the build by inserting windows and the occasional door and decorating and furnishing more spaces was possible.  They furnished the lounge (in the aforementioned red and cream) and bought a TV so Cecelia had at least something to watch and pass the time.  They bought an easel to stick in the study though that appealed more to Randolph than Cecelia.  He needed the creativity points.  They were even able to afford a new bed for Gunther when he aged up which was fortunate as Marianne arrived shortly after.  She was a brown haired, grey-eyed baby like her mother.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=647" target="_blank" title="">GuntherGrowsUp.jpg</a> (Size: 139.68 KB / Downloads: 555)
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=649" target="_blank" title="">MarianneArrives.jpg</a> (Size: 12.9 KB / Downloads: 584)
<!-- end: postbit_attachments_attachment --><br />
 <br />
Then, while partially furnished (they may have had the piano by then), they invited the Headmaster of the local public school (one Vince Walter*) over and Cecelia gave him Mac n Cheese for dinner (not burnt).  Both Randolph and Cecelia schmoozed for all they were worth and Gunther showed Mr Walter the piano.  Gunther got into the local public** school – probably more on the Goth name than how impressive the Goth residence was at the time I should imagine.  The Mac n Cheese was probably good though – Cecelia is pretty clever and practical after all and she had several points in cooking by this point.<br />
<br />
So Cecelia was bored and being lectured to by her ambitious distant husband with a small baby to look after, Randolph was out most of the time with work concerns and Gunther went off every morning in his natty school uniform.  Randolph tried not to show disappointment in Gunther’s slow academic progress.  Because he was a bit slow.  Poor Gunther.<br />
 <br />
* This is the early days of the game remember, so I still had all the regular Pleasantview townies in the game.  I got rid of them all later<br />
** yeah, I know private school in America but I’m British so I’ll call it public school.  Actual schools for the public are called state schools here.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vet Clinic Tiles]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=105</link>
			<pubDate>Thu, 30 Jun 2022 18:45:39 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=105</guid>
			<description><![CDATA[This is my entry for <a href="https://simpearls.co.uk/simpearls/index.php?topic=6033.0" target="_blank" rel="noopener" class="mycode_url">Sim Pearls Wallpaper Makes the Room</a> for June 2022.  The prompt was to create two walls for a Vets Clinic - I made some nice blue tiles as a full wall and a half tiled wall with a pets hospital-themed paper at the top.  Plain skirting and crown for easy cleaning because vets need to be hygienic.  There's also an extra wall in there not entered in the contest with a plain plaster top to complete the set (not pictured).  As is usual with my walls, the crown is set to a height to show properly under a ceiling - this makes the crown appear a bit high when viewed from above.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=637" target="_blank" title="">VetClinic.jpg</a> (Size: 234.23 KB / Downloads: 781)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=639" target="_blank" title="">max_VetsClinicWalls.rar</a> (Size: 104.35 KB / Downloads: 502)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for Contest:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=638" target="_blank" title="">VetClinicTilesContestSwatch.jpg</a> (Size: 95.99 KB / Downloads: 762)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for <a href="https://simpearls.co.uk/simpearls/index.php?topic=6033.0" target="_blank" rel="noopener" class="mycode_url">Sim Pearls Wallpaper Makes the Room</a> for June 2022.  The prompt was to create two walls for a Vets Clinic - I made some nice blue tiles as a full wall and a half tiled wall with a pets hospital-themed paper at the top.  Plain skirting and crown for easy cleaning because vets need to be hygienic.  There's also an extra wall in there not entered in the contest with a plain plaster top to complete the set (not pictured).  As is usual with my walls, the crown is set to a height to show properly under a ceiling - this makes the crown appear a bit high when viewed from above.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=637" target="_blank" title="">VetClinic.jpg</a> (Size: 234.23 KB / Downloads: 781)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=639" target="_blank" title="">max_VetsClinicWalls.rar</a> (Size: 104.35 KB / Downloads: 502)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for Contest:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=638" target="_blank" title="">VetClinicTilesContestSwatch.jpg</a> (Size: 95.99 KB / Downloads: 762)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[British Road Signs]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=104</link>
			<pubDate>Mon, 02 May 2022 22:21:34 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=104</guid>
			<description><![CDATA[This is my entry for the <a href="https://gardenofshadows.org.uk/gardenofshadows/index.php?topic=37823.0" target="_blank" rel="noopener" class="mycode_url">Garden of Shadows Daisy Chain Event 2022</a>- this is what I posted:<br />
<br />
So my prompt was <span style="font-style: italic;" class="mycode_i">My Way or the Highway</span> – a tricky one and I finally gave up on trying an imaginative metaphorical interpretation and went for a literal one instead.  I decided to add something to my attempt to ‘British-ise my game’, in this case: British Road Signs.  I have only made six here but made a new CC mesh for the sign itself.  It’s alpha-channel controlled head means you can make different shaped signs for it.  So we have British road signs for: Give Way (Yield, I think, for American drivers.  This is probably the most common sign on British roads), Stop, Crossing, School, Traffic Lights and No Entry.  There are more to come.  They can be found in Misc&gt;Misc and cost &#36;70. 286 polys.  They are visible from space (or the neighbourhood and other lots).<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=629" target="_blank" title="">BritishRoadSigns.jpg</a> (Size: 453.07 KB / Downloads: 3198)
<!-- end: postbit_attachments_attachment --><br />
 <br />
The new mesh was the ‘My Way’ part of the project as it's available on lots, the ‘Highway’ bit was that I also made a version of the mesh for a neighbourhood version of the signs but have not mapped this mesh yet.  There was also supposed to be a new set of road tiles too but, as I said, this is going to have to be a work in progress.  If you are interested in the set, keep an eye on the thread at tflc (my site) as I will update once I get stuff done.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=630" target="_blank" title="">max_GoSDaisyChain2022_BritishRoadSigns.rar</a> (Size: 134.18 KB / Downloads: 666)
<!-- end: postbit_attachments_attachment --><br />
<br />
The other file here is a recolour of Pixelhate's 1-tile full wall poster (mesh <a href="https://modthesims.info/d/242442/recolourable-fullposter-quot-wall-overlay-wall-animation-quot-update-06-11.html" target="_blank" rel="noopener" class="mycode_url"><span style="color: #ff3333;" class="mycode_color">here</span></a>) - I used the image below.  I made this because of the prompt I was given.  Kinda like it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=633" target="_blank" title="">MWotHW_GoSDaisyChain2022.jpg</a> (Size: 21.7 KB / Downloads: 5440)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=631" target="_blank" title="">max_Numenor1tileFullPoster_MyWayHighway.rar</a> (Size: 23.3 KB / Downloads: 640)
<!-- end: postbit_attachments_attachment --><br />
<br />
Thanks should go to pforest for a really helpful tutorial: <a href="https://pforestsims.tumblr.com/post/677455441366761472/how-to-fix-png-transparency-artifacts" target="_blank" rel="noopener" class="mycode_url">https://pforestsims.tumblr.com/post/6774...-artifacts</a>, also lunie and frac.  Thanks guys.]]></description>
			<content:encoded><![CDATA[This is my entry for the <a href="https://gardenofshadows.org.uk/gardenofshadows/index.php?topic=37823.0" target="_blank" rel="noopener" class="mycode_url">Garden of Shadows Daisy Chain Event 2022</a>- this is what I posted:<br />
<br />
So my prompt was <span style="font-style: italic;" class="mycode_i">My Way or the Highway</span> – a tricky one and I finally gave up on trying an imaginative metaphorical interpretation and went for a literal one instead.  I decided to add something to my attempt to ‘British-ise my game’, in this case: British Road Signs.  I have only made six here but made a new CC mesh for the sign itself.  It’s alpha-channel controlled head means you can make different shaped signs for it.  So we have British road signs for: Give Way (Yield, I think, for American drivers.  This is probably the most common sign on British roads), Stop, Crossing, School, Traffic Lights and No Entry.  There are more to come.  They can be found in Misc&gt;Misc and cost &#36;70. 286 polys.  They are visible from space (or the neighbourhood and other lots).<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=629" target="_blank" title="">BritishRoadSigns.jpg</a> (Size: 453.07 KB / Downloads: 3198)
<!-- end: postbit_attachments_attachment --><br />
 <br />
The new mesh was the ‘My Way’ part of the project as it's available on lots, the ‘Highway’ bit was that I also made a version of the mesh for a neighbourhood version of the signs but have not mapped this mesh yet.  There was also supposed to be a new set of road tiles too but, as I said, this is going to have to be a work in progress.  If you are interested in the set, keep an eye on the thread at tflc (my site) as I will update once I get stuff done.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=630" target="_blank" title="">max_GoSDaisyChain2022_BritishRoadSigns.rar</a> (Size: 134.18 KB / Downloads: 666)
<!-- end: postbit_attachments_attachment --><br />
<br />
The other file here is a recolour of Pixelhate's 1-tile full wall poster (mesh <a href="https://modthesims.info/d/242442/recolourable-fullposter-quot-wall-overlay-wall-animation-quot-update-06-11.html" target="_blank" rel="noopener" class="mycode_url"><span style="color: #ff3333;" class="mycode_color">here</span></a>) - I used the image below.  I made this because of the prompt I was given.  Kinda like it.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=633" target="_blank" title="">MWotHW_GoSDaisyChain2022.jpg</a> (Size: 21.7 KB / Downloads: 5440)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=631" target="_blank" title="">max_Numenor1tileFullPoster_MyWayHighway.rar</a> (Size: 23.3 KB / Downloads: 640)
<!-- end: postbit_attachments_attachment --><br />
<br />
Thanks should go to pforest for a really helpful tutorial: <a href="https://pforestsims.tumblr.com/post/677455441366761472/how-to-fix-png-transparency-artifacts" target="_blank" rel="noopener" class="mycode_url">https://pforestsims.tumblr.com/post/6774...-artifacts</a>, also lunie and frac.  Thanks guys.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Indigo Rage Loo Roll Shadow Fix]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=99</link>
			<pubDate>Wed, 02 Mar 2022 20:16:15 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=99</guid>
			<description><![CDATA[The shadow hadn't been updated when the maker make the new mesh.  Fixed now.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=620" target="_blank" title="">FixedShadowBogRoll.jpg</a> (Size: 31.59 KB / Downloads: 496)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=621" target="_blank" title="">IndigoRage_LooRollFixedShadow.rar</a> (Size: 10.38 KB / Downloads: 538)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The shadow hadn't been updated when the maker make the new mesh.  Fixed now.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=620" target="_blank" title="">FixedShadowBogRoll.jpg</a> (Size: 31.59 KB / Downloads: 496)
<!-- end: postbit_attachments_attachment --><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=621" target="_blank" title="">IndigoRage_LooRollFixedShadow.rar</a> (Size: 10.38 KB / Downloads: 538)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sims 2 Studio Laundry Racks]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=98</link>
			<pubDate>Wed, 02 Mar 2022 19:51:22 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=98</guid>
			<description><![CDATA[I was talking to Gummilutt over in the Sim Crafters Discord about these Sims 2 Studio Laundry Racks.  There was a problem with one of the meshes calling the recolours properly which I think I have fixed.  Working now.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=619" target="_blank" title="">LaundryRacks.jpg</a> (Size: 113.34 KB / Downloads: 506)
<!-- end: postbit_attachments_attachment --><br />
<br />
I've uploaded all three racks here since Sims 2 Studio is long gone.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=618" target="_blank" title="">Sims2Studio__LaundryRacks.rar</a> (Size: 298.02 KB / Downloads: 588)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I was talking to Gummilutt over in the Sim Crafters Discord about these Sims 2 Studio Laundry Racks.  There was a problem with one of the meshes calling the recolours properly which I think I have fixed.  Working now.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=619" target="_blank" title="">LaundryRacks.jpg</a> (Size: 113.34 KB / Downloads: 506)
<!-- end: postbit_attachments_attachment --><br />
<br />
I've uploaded all three racks here since Sims 2 Studio is long gone.<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=618" target="_blank" title="">Sims2Studio__LaundryRacks.rar</a> (Size: 298.02 KB / Downloads: 588)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Maylin Decorative Street Furniture - Visible from Spaaaace]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=97</link>
			<pubDate>Tue, 15 Feb 2022 16:26:12 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=97</guid>
			<description><![CDATA[I really like Maylin's decorative street furniture but, in the original form, you couldn't see it from other lots or neighbourhood view - this version makes both the phone box and post box visible from space, or at least those two aforementioned locations.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">02/022022 Update</span> - Additionally, watching TeaAddict doing her Let's Play of Polgannon on Twitch, I decided to Simlish both the items.  With the telephone box, it's obvious where the Simlish is though with the post box is more subtle and didn't really need doing but I did it anyway.<br />
<br />
You can have only one set of the files since I have not changed the GUIDs - <span style="text-decoration: underline;" class="mycode_u">pick one</span>.  if you have the original files, you will need to delete them manually as I have added _Simlish to the filenames of the redone Similish textures.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Original Files Visible from Space, no texture changes</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=609" target="_blank" title="">Maylin_StreetFurniture.rar</a> (Size: 24 bytes / Downloads: 565)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Simlish Version, also Visible from Space</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=614" target="_blank" title="">Maylin_StreetFurniture_Simlish.rar</a> (Size: 179.04 KB / Downloads: 615)
<!-- end: postbit_attachments_attachment --><br />
<br />
Phone Box on a lot (Polgannon's Golf Club)<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=617" target="_blank" title="">SimlishTelephoneBox.jpg</a> (Size: 328.25 KB / Downloads: 575)
<!-- end: postbit_attachments_attachment --><br />
Phone Box in neighbourhood view<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=610" target="_blank" title="">PhoneBoxNBHView.jpg</a> (Size: 177.52 KB / Downloads: 577)
<!-- end: postbit_attachments_attachment --><br />
Post Box - did you know it's actually a mailbox cover?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=615" target="_blank" title="">Simlish_PostBox.jpg</a> (Size: 165.13 KB / Downloads: 607)
<!-- end: postbit_attachments_attachment --><br />
Can you see the Simlish bit?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=616" target="_blank" title="">Simlish_PostBox2.jpg</a> (Size: 118.48 KB / Downloads: 609)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I really like Maylin's decorative street furniture but, in the original form, you couldn't see it from other lots or neighbourhood view - this version makes both the phone box and post box visible from space, or at least those two aforementioned locations.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">02/022022 Update</span> - Additionally, watching TeaAddict doing her Let's Play of Polgannon on Twitch, I decided to Simlish both the items.  With the telephone box, it's obvious where the Simlish is though with the post box is more subtle and didn't really need doing but I did it anyway.<br />
<br />
You can have only one set of the files since I have not changed the GUIDs - <span style="text-decoration: underline;" class="mycode_u">pick one</span>.  if you have the original files, you will need to delete them manually as I have added _Simlish to the filenames of the redone Similish textures.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Original Files Visible from Space, no texture changes</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=609" target="_blank" title="">Maylin_StreetFurniture.rar</a> (Size: 24 bytes / Downloads: 565)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Simlish Version, also Visible from Space</span><br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=614" target="_blank" title="">Maylin_StreetFurniture_Simlish.rar</a> (Size: 179.04 KB / Downloads: 615)
<!-- end: postbit_attachments_attachment --><br />
<br />
Phone Box on a lot (Polgannon's Golf Club)<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=617" target="_blank" title="">SimlishTelephoneBox.jpg</a> (Size: 328.25 KB / Downloads: 575)
<!-- end: postbit_attachments_attachment --><br />
Phone Box in neighbourhood view<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=610" target="_blank" title="">PhoneBoxNBHView.jpg</a> (Size: 177.52 KB / Downloads: 577)
<!-- end: postbit_attachments_attachment --><br />
Post Box - did you know it's actually a mailbox cover?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=615" target="_blank" title="">Simlish_PostBox.jpg</a> (Size: 165.13 KB / Downloads: 607)
<!-- end: postbit_attachments_attachment --><br />
Can you see the Simlish bit?<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=616" target="_blank" title="">Simlish_PostBox2.jpg</a> (Size: 118.48 KB / Downloads: 609)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Polgannon - 4th edition]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=96</link>
			<pubDate>Wed, 02 Feb 2022 20:36:22 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=96</guid>
			<description><![CDATA[This thread is for download of my neighbourhood Polgannon - Polgannon was originally made in 2015 as a complete murder mystery neighbourhood.  There have been three new versions of the neighbourhood since then.  The details are given below of the changes made in each edition.  Please also find links to the files - the most up-to-date version of the neighbourhood is found now on Sims File Share (not on this site as the files are too large).  Thanks to SFS for hosting.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=608" target="_blank" title="">FinalPosterSmaller.jpg</a> (Size: 156.63 KB / Downloads: 1835)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">PLEASE READ INSTRUCTIONS BELOW FOR DOWNLOAD AND INSTALLATION CAREFULLY</span> - you don't have to read everything.  There's a lot of information here but the <span style="font-weight: bold;" class="mycode_b">2nd and 4th</span> posts are important<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">LINKs to Files</span></span><br />
Polgannon - the neighbourhood file <a href="http://www.simfileshare.net/download/2973734/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
Polgannon Downloads - all the downloads needed to run the neighbourhood <a href="http://www.simfileshare.net/download/2964798/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
<br />
Polgannon - the neighbourhood file with the extra families in residence.  I made some extra families for the empty lots (see other posts for description and how to download them separately).  They were not included in the original upload.  You can download this version of the neighbourhood folder with them in residence if you would like.  They have NO effect on the story. <a href="http://www.simfileshare.net/download/2981498/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
<br />
The files are also available at my <a href="https://www.patreon.com/posts/polgannon-sims-69954101?utm_medium=clipboard_copy&amp;utm_source=copyLink&amp;utm_campaign=postshare_creator" target="_blank" rel="noopener" class="mycode_url">Patreon</a><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Before We Start</span></span><br />
<span style="color: #222222;" class="mycode_color">Please read the installation instructions carefully for this download. It is not simply a case of dumping everything in Downloads. </span><span style="color: #339933;" class="mycode_color">See post 4.</span><br />
<br />
<span style="color: #222222;" class="mycode_color">Also please take note of the issues and warnings section so that you are aware of potential problems which can be easily avoided.</span><br />
<br />
<span style="color: #222222;" class="mycode_color">There's a lot more information about the sims and lots in later posts. Also, there's a list elsewhere in this forum of successful solvers.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Update 13 September 2015</span></span><span style="color: #222222;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> - 2nd edition.</span> Only the neighbourhood file is affected, custom content remains the same. Changes include: SimDNA files for some brown eyed sims corrected; LTW for Tamara corrected; Golf Club lot description added; James Penhaligan's name is now spelt correctly; some corrections to parts of the story including one story picture replaced; other minor adjustments.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Update 11th December 2015</span></span><span style="color: #222222;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> - 3rd edition.</span> Only the neighbourhood folder is affected, downloads remain the same. Fixes include: two statement pictures in Ruan's story updated to show correct information and appearance; reset the marriage status of all married couples to try and combat a problem reported by some players that couples had the 'propose marriage' option even when otherwise showing as married; some minor tinkering with physical evidence and a couple of furniture placement issues corrected.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Update 7th February 2022 - 4th edition. </span> I have had another go at the brown eye issue.  I am not sure what is causing this and the fix may not stick this time either.  It affects some of the brown eyed sims.  An extra gossip panel has been included for one of the family stories to help make the connection between Blaise's murder, the motive and the murderer clearer.  Several small corrections to spelling and some small additional details added here and there.  Removed extra stove in Ruan's kitchen.  I have also updated two of the files in the Downloads folder - the post box and telephone kiosk to make them visible in neighbourhood view.  Details over at the CC Fixin's section of this site <a href="https://littlecarping.com/mybb/showthread.php?tid=97&amp;pid=172#pid172" target="_blank" rel="noopener" class="mycode_url">HERE</a>.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">My policy for Polgannon</span></span><br />
<span style="color: #222222;" class="mycode_color">My normal policy is to allow people to share what I make freely (though no pay sites). However, Polgannon is an exception to this rule. It is a large and complex piece of work and it took me a long time to write it. As such, I would prefer not to see Polgannnon shared on any other website than this one and also I will not give permission to convert Polgannon to other uses such as making it into sub-hood or gender-swapped versions. I just don't feel that would be appropriate for what it is. Please respect my preferences here.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color">Polgannon Documents and Further Information</span></span><br />
<span style="color: #000000;" class="mycode_color">Attached here are some documents about Polgannon you might find useful and/or informative. They are</span><br />
<span style="color: #000000;" class="mycode_color">1. a word file called CrosscheckEvidence&amp;Motives. This is a version of the word file I used to, well, cross-check everything. An empty version. I'm giving you basically the model of how I worked out the mystery - where the evidence is and what it tells you about the characters. There are some brief notes in the file as guidance on how to use it and I left in one example (Tamara Cardew) to show how it works. Tamara didn't kill Blaise (I give you that information for free)</span><br />
<span style="color: #000000;" class="mycode_color">2. the original Publisher version of the Lanscumbe Courier just in case you want to see it plus the jpg version. I had a pile of fun doing that</span><br />
<span style="color: #000000;" class="mycode_color">3. a hand-drawn map of Polgannon that you might find useful for guidance</span><br />
<span style="color: #000000;" class="mycode_color">4. zips of the pictures for Ruan's statements, Margaret's letters, Breoc's statement and the gossip pictures. These are the original pictures and are, therefore, a bigger size than the ones you can see in game (which are rather small and difficult to see clearly). I decided to post these as an optional download so that if you are really determined to solve the mystery you can have a good (and clearer) look at them</span><br />
<span style="color: #000000;" class="mycode_color">5. Picture of the Hoodchecker report for Polgannon just before it shipped</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=598" target="_blank" title="">BreocsStatement_PicturesOriginals.zip</a> (Size: 724.73 KB / Downloads: 573)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=599" target="_blank" title="">CrosscheckEvidenceMotives.zip</a> (Size: 18.31 KB / Downloads: 650)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=628" target="_blank" title="">Roscarrock_StatementPicturesOriginal2.rar</a> (Size: 22.31 MB / Downloads: 679)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=601" target="_blank" title="">LanscumbeCourierOriginalPublisherFile.rar</a> (Size: 474.97 KB / Downloads: 689)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=602" target="_blank" title="">MargaretJames_LettersPicturesOriginals.zip</a> (Size: 1.98 MB / Downloads: 621)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=603" target="_blank" title="">PolgannoninHoodChecker.jpg</a> (Size: 35.64 KB / Downloads: 1823)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=604" target="_blank" title="">PolgannonMapPencilSmaller.jpg</a> (Size: 126.85 KB / Downloads: 1835)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=605" target="_blank" title="">GossipPictures.rar</a> (Size: 2.58 MB / Downloads: 687)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=627" target="_blank" title="">Roscarrock_StatementPicturesOriginal1.rar</a> (Size: 21.82 MB / Downloads: 652)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This thread is for download of my neighbourhood Polgannon - Polgannon was originally made in 2015 as a complete murder mystery neighbourhood.  There have been three new versions of the neighbourhood since then.  The details are given below of the changes made in each edition.  Please also find links to the files - the most up-to-date version of the neighbourhood is found now on Sims File Share (not on this site as the files are too large).  Thanks to SFS for hosting.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=608" target="_blank" title="">FinalPosterSmaller.jpg</a> (Size: 156.63 KB / Downloads: 1835)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">PLEASE READ INSTRUCTIONS BELOW FOR DOWNLOAD AND INSTALLATION CAREFULLY</span> - you don't have to read everything.  There's a lot of information here but the <span style="font-weight: bold;" class="mycode_b">2nd and 4th</span> posts are important<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: x-large;" class="mycode_size">LINKs to Files</span></span><br />
Polgannon - the neighbourhood file <a href="http://www.simfileshare.net/download/2973734/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
Polgannon Downloads - all the downloads needed to run the neighbourhood <a href="http://www.simfileshare.net/download/2964798/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
<br />
Polgannon - the neighbourhood file with the extra families in residence.  I made some extra families for the empty lots (see other posts for description and how to download them separately).  They were not included in the original upload.  You can download this version of the neighbourhood folder with them in residence if you would like.  They have NO effect on the story. <a href="http://www.simfileshare.net/download/2981498/" target="_blank" rel="noopener" class="mycode_url"><span style="font-weight: bold;" class="mycode_b"><span style="color: #ff3333;" class="mycode_color">LINK</span></span></a><br />
<br />
The files are also available at my <a href="https://www.patreon.com/posts/polgannon-sims-69954101?utm_medium=clipboard_copy&amp;utm_source=copyLink&amp;utm_campaign=postshare_creator" target="_blank" rel="noopener" class="mycode_url">Patreon</a><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Before We Start</span></span><br />
<span style="color: #222222;" class="mycode_color">Please read the installation instructions carefully for this download. It is not simply a case of dumping everything in Downloads. </span><span style="color: #339933;" class="mycode_color">See post 4.</span><br />
<br />
<span style="color: #222222;" class="mycode_color">Also please take note of the issues and warnings section so that you are aware of potential problems which can be easily avoided.</span><br />
<br />
<span style="color: #222222;" class="mycode_color">There's a lot more information about the sims and lots in later posts. Also, there's a list elsewhere in this forum of successful solvers.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Update 13 September 2015</span></span><span style="color: #222222;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> - 2nd edition.</span> Only the neighbourhood file is affected, custom content remains the same. Changes include: SimDNA files for some brown eyed sims corrected; LTW for Tamara corrected; Golf Club lot description added; James Penhaligan's name is now spelt correctly; some corrections to parts of the story including one story picture replaced; other minor adjustments.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">Update 11th December 2015</span></span><span style="color: #222222;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> - 3rd edition.</span> Only the neighbourhood folder is affected, downloads remain the same. Fixes include: two statement pictures in Ruan's story updated to show correct information and appearance; reset the marriage status of all married couples to try and combat a problem reported by some players that couples had the 'propose marriage' option even when otherwise showing as married; some minor tinkering with physical evidence and a couple of furniture placement issues corrected.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Update 7th February 2022 - 4th edition. </span> I have had another go at the brown eye issue.  I am not sure what is causing this and the fix may not stick this time either.  It affects some of the brown eyed sims.  An extra gossip panel has been included for one of the family stories to help make the connection between Blaise's murder, the motive and the murderer clearer.  Several small corrections to spelling and some small additional details added here and there.  Removed extra stove in Ruan's kitchen.  I have also updated two of the files in the Downloads folder - the post box and telephone kiosk to make them visible in neighbourhood view.  Details over at the CC Fixin's section of this site <a href="https://littlecarping.com/mybb/showthread.php?tid=97&amp;pid=172#pid172" target="_blank" rel="noopener" class="mycode_url">HERE</a>.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #222222;" class="mycode_color">My policy for Polgannon</span></span><br />
<span style="color: #222222;" class="mycode_color">My normal policy is to allow people to share what I make freely (though no pay sites). However, Polgannon is an exception to this rule. It is a large and complex piece of work and it took me a long time to write it. As such, I would prefer not to see Polgannnon shared on any other website than this one and also I will not give permission to convert Polgannon to other uses such as making it into sub-hood or gender-swapped versions. I just don't feel that would be appropriate for what it is. Please respect my preferences here.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color">Polgannon Documents and Further Information</span></span><br />
<span style="color: #000000;" class="mycode_color">Attached here are some documents about Polgannon you might find useful and/or informative. They are</span><br />
<span style="color: #000000;" class="mycode_color">1. a word file called CrosscheckEvidence&amp;Motives. This is a version of the word file I used to, well, cross-check everything. An empty version. I'm giving you basically the model of how I worked out the mystery - where the evidence is and what it tells you about the characters. There are some brief notes in the file as guidance on how to use it and I left in one example (Tamara Cardew) to show how it works. Tamara didn't kill Blaise (I give you that information for free)</span><br />
<span style="color: #000000;" class="mycode_color">2. the original Publisher version of the Lanscumbe Courier just in case you want to see it plus the jpg version. I had a pile of fun doing that</span><br />
<span style="color: #000000;" class="mycode_color">3. a hand-drawn map of Polgannon that you might find useful for guidance</span><br />
<span style="color: #000000;" class="mycode_color">4. zips of the pictures for Ruan's statements, Margaret's letters, Breoc's statement and the gossip pictures. These are the original pictures and are, therefore, a bigger size than the ones you can see in game (which are rather small and difficult to see clearly). I decided to post these as an optional download so that if you are really determined to solve the mystery you can have a good (and clearer) look at them</span><br />
<span style="color: #000000;" class="mycode_color">5. Picture of the Hoodchecker report for Polgannon just before it shipped</span><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=598" target="_blank" title="">BreocsStatement_PicturesOriginals.zip</a> (Size: 724.73 KB / Downloads: 573)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=599" target="_blank" title="">CrosscheckEvidenceMotives.zip</a> (Size: 18.31 KB / Downloads: 650)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=628" target="_blank" title="">Roscarrock_StatementPicturesOriginal2.rar</a> (Size: 22.31 MB / Downloads: 679)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=601" target="_blank" title="">LanscumbeCourierOriginalPublisherFile.rar</a> (Size: 474.97 KB / Downloads: 689)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=602" target="_blank" title="">MargaretJames_LettersPicturesOriginals.zip</a> (Size: 1.98 MB / Downloads: 621)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=603" target="_blank" title="">PolgannoninHoodChecker.jpg</a> (Size: 35.64 KB / Downloads: 1823)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=604" target="_blank" title="">PolgannonMapPencilSmaller.jpg</a> (Size: 126.85 KB / Downloads: 1835)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=605" target="_blank" title="">GossipPictures.rar</a> (Size: 2.58 MB / Downloads: 687)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=627" target="_blank" title="">Roscarrock_StatementPicturesOriginal1.rar</a> (Size: 21.82 MB / Downloads: 652)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Macaron Bakery]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=95</link>
			<pubDate>Tue, 25 Jan 2022 17:33:03 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=95</guid>
			<description><![CDATA[This is my entry for <a href="https://simpearls.co.uk/simpearls/index.php?topic=5649.0" target="_blank" rel="noopener" class="mycode_url">SimPearls Wallpaper Makes the Room January 2022</a>.  The prompt was to design two new walls for a bakery called Sweetie Pies.  Well, what do you think of when you think of bakeries and sweets - I think of macarons.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=622" target="_blank" title="">MacaronBakery.jpg</a> (Size: 397.77 KB / Downloads: 741)
<!-- end: postbit_attachments_attachment --><br />
<br />
I didn't quite like the first version I made of these walls so I reworked them.  You can see the original swatch at the bottom of this post.  <br />
<br />
These are in wallpapers and cost &#36;8.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=623" target="_blank" title="">max_MacaronBakeryWalls.rar</a> (Size: 78.34 KB / Downloads: 615)
<!-- end: postbit_attachments_attachment --><br />
<br />
New Swatch:<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=624" target="_blank" title="">Swatch.jpg</a> (Size: 79.27 KB / Downloads: 628)
<!-- end: postbit_attachments_attachment --><br />
<br />
Original swatch for competition post:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=595" target="_blank" title="">CreamSwatchMacaron.jpg</a> (Size: 85.29 KB / Downloads: 763)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for <a href="https://simpearls.co.uk/simpearls/index.php?topic=5649.0" target="_blank" rel="noopener" class="mycode_url">SimPearls Wallpaper Makes the Room January 2022</a>.  The prompt was to design two new walls for a bakery called Sweetie Pies.  Well, what do you think of when you think of bakeries and sweets - I think of macarons.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=622" target="_blank" title="">MacaronBakery.jpg</a> (Size: 397.77 KB / Downloads: 741)
<!-- end: postbit_attachments_attachment --><br />
<br />
I didn't quite like the first version I made of these walls so I reworked them.  You can see the original swatch at the bottom of this post.  <br />
<br />
These are in wallpapers and cost &#36;8.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=623" target="_blank" title="">max_MacaronBakeryWalls.rar</a> (Size: 78.34 KB / Downloads: 615)
<!-- end: postbit_attachments_attachment --><br />
<br />
New Swatch:<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=624" target="_blank" title="">Swatch.jpg</a> (Size: 79.27 KB / Downloads: 628)
<!-- end: postbit_attachments_attachment --><br />
<br />
Original swatch for competition post:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=595" target="_blank" title="">CreamSwatchMacaron.jpg</a> (Size: 85.29 KB / Downloads: 763)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Red Parrot Tropical Walls]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=94</link>
			<pubDate>Fri, 15 Oct 2021 15:12:13 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=94</guid>
			<description><![CDATA[This is my entry for SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=5412.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes The Room</a> October 2021 - the theme was tropical.  So I made these bright and cheerful walls featuring a red parrot (or two).  The image came from one of dozens of advertisements that have been fired my way after I did my 'research' for something else earlier this year.  It's like Google went, 'oh you're interested in that are you?  Well, here's a pile of that sort of thing.'  I know it does that but I have collected an enormous number of bright floral images.  Maybe I'll use them...<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=589" target="_blank" title="">RedParrotPapers.jpg</a> (Size: 387.05 KB / Downloads: 856)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=593" target="_blank" title="">max_RedParrotWalls.rar</a> (Size: 158.23 KB / Downloads: 675)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for SimPearls:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=590" target="_blank" title="">TropicalSwatch.jpg</a> (Size: 198.7 KB / Downloads: 860)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=5412.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes The Room</a> October 2021 - the theme was tropical.  So I made these bright and cheerful walls featuring a red parrot (or two).  The image came from one of dozens of advertisements that have been fired my way after I did my 'research' for something else earlier this year.  It's like Google went, 'oh you're interested in that are you?  Well, here's a pile of that sort of thing.'  I know it does that but I have collected an enormous number of bright floral images.  Maybe I'll use them...<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=589" target="_blank" title="">RedParrotPapers.jpg</a> (Size: 387.05 KB / Downloads: 856)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=593" target="_blank" title="">max_RedParrotWalls.rar</a> (Size: 158.23 KB / Downloads: 675)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for SimPearls:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=590" target="_blank" title="">TropicalSwatch.jpg</a> (Size: 198.7 KB / Downloads: 860)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Undersea Bathroom]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=93</link>
			<pubDate>Wed, 15 Sep 2021 21:21:02 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=93</guid>
			<description><![CDATA[This is my entry for SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=5306.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes The Room</a> September 2021 - called Undersea Bathroom.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=587" target="_blank" title="">UnderseaBath.jpg</a> (Size: 303.74 KB / Downloads: 1096)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=592" target="_blank" title="">max_UnderseaBathTiles.rar</a> (Size: 272.88 KB / Downloads: 762)
<!-- end: postbit_attachments_attachment --><br />
<br />
The walls are based on the tile pattern in the first instance - I downloaded the original graphic file but fiddled with the image quite a bit.  Then I did an inset painted pattern as the top half.  As on other occasions, I created more walls than I was allowed to enter for the contest because I like to fiddle about and try things out.  I include those here.  The first two were entered into the contest and are called: Full (i.e. the full tiled wall) and Turquoise; the other two are labelled Beach Shells and Turtles.  They can be found in Tiling and cost &#36;8.  This is the full swatch:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=591" target="_blank" title="">UnderseaBathSwatchFull.jpg</a> (Size: 202.45 KB / Downloads: 971)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for Contest:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=588" target="_blank" title="">UnderseaBathSwatch.jpg</a> (Size: 125.53 KB / Downloads: 1052)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[This is my entry for SimPearls' <a href="https://simpearls.co.uk/simpearls/index.php?topic=5306.0" target="_blank" rel="noopener" class="mycode_url">Wallpaper Makes The Room</a> September 2021 - called Undersea Bathroom.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=587" target="_blank" title="">UnderseaBath.jpg</a> (Size: 303.74 KB / Downloads: 1096)
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=592" target="_blank" title="">max_UnderseaBathTiles.rar</a> (Size: 272.88 KB / Downloads: 762)
<!-- end: postbit_attachments_attachment --><br />
<br />
The walls are based on the tile pattern in the first instance - I downloaded the original graphic file but fiddled with the image quite a bit.  Then I did an inset painted pattern as the top half.  As on other occasions, I created more walls than I was allowed to enter for the contest because I like to fiddle about and try things out.  I include those here.  The first two were entered into the contest and are called: Full (i.e. the full tiled wall) and Turquoise; the other two are labelled Beach Shells and Turtles.  They can be found in Tiling and cost &#36;8.  This is the full swatch:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=591" target="_blank" title="">UnderseaBathSwatchFull.jpg</a> (Size: 202.45 KB / Downloads: 971)
<!-- end: postbit_attachments_attachment --><br />
<br />
Swatch for Contest:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=588" target="_blank" title="">UnderseaBathSwatch.jpg</a> (Size: 125.53 KB / Downloads: 1052)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Decorative, Wall Art: Society 6 Prints]]></title>
			<link>https://littlecarping.com/mybb/showthread.php?tid=92</link>
			<pubDate>Mon, 02 Aug 2021 23:50:51 +0000</pubDate>
			<guid isPermaLink="false">https://littlecarping.com/mybb/showthread.php?tid=92</guid>
			<description><![CDATA[I made this CC for the <a href="https://gardenofshadows.org.uk/gardenofshadows/index.php?topic=37432.0" target="_blank" rel="noopener" class="mycode_url">Christmas in July</a> event 2021 at Garden of Shadows.  After I got done with making the present I made for Infinite Iterations as part of the event, I decided to make these pictures as a Stocking Stuffer because I was bashing out lots of textures for recolours anyway and how can one (or six) more pictures files hurt? I'd had the images hanging around for ages and I really like them.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=574" target="_blank" title="">GoSXmasinJuly_StockingStuffer_Society6Prints.jpg</a> (Size: 157.25 KB / Downloads: 4144)
<!-- end: postbit_attachments_attachment --><br />
<br />
So, these are six prints made for the <span style="font-style: italic;" class="mycode_i">It Will Last Longer</span> picture mesh from <a href="https://threadandsandpaper.dreamwidth.org/1871.html" target="_blank" rel="noopener" class="mycode_url">Thread and Sandpaper</a> - I really like this mesh because of its nice clean lines.  <br />
<br />
The prints themselves are from <a href="https://society6.com/prints" target="_blank" rel="noopener" class="mycode_url">Society6</a> - something else I really like because of the lovely and interesting images you can see there.  I'd recommend a visit. The pictures are top-bottom, left-right: Sunflowers and Bee; Fox in Quiet Forest; Because the Ocean; World to See; Cat in Flower Garden; Cat in the Garden.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=573" target="_blank" title="">max_ItWillLastLonger_Society6Prints.rar</a> (Size: 400.65 KB / Downloads: 840)
<!-- end: postbit_attachments_attachment --><br />
<br />
This is an Index image for GoS:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=572" target="_blank" title="">GoSXmasinJuly_StockingStuffer_index.jpg</a> (Size: 16.51 KB / Downloads: 11446)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I made this CC for the <a href="https://gardenofshadows.org.uk/gardenofshadows/index.php?topic=37432.0" target="_blank" rel="noopener" class="mycode_url">Christmas in July</a> event 2021 at Garden of Shadows.  After I got done with making the present I made for Infinite Iterations as part of the event, I decided to make these pictures as a Stocking Stuffer because I was bashing out lots of textures for recolours anyway and how can one (or six) more pictures files hurt? I'd had the images hanging around for ages and I really like them.  <br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=574" target="_blank" title="">GoSXmasinJuly_StockingStuffer_Society6Prints.jpg</a> (Size: 157.25 KB / Downloads: 4144)
<!-- end: postbit_attachments_attachment --><br />
<br />
So, these are six prints made for the <span style="font-style: italic;" class="mycode_i">It Will Last Longer</span> picture mesh from <a href="https://threadandsandpaper.dreamwidth.org/1871.html" target="_blank" rel="noopener" class="mycode_url">Thread and Sandpaper</a> - I really like this mesh because of its nice clean lines.  <br />
<br />
The prints themselves are from <a href="https://society6.com/prints" target="_blank" rel="noopener" class="mycode_url">Society6</a> - something else I really like because of the lovely and interesting images you can see there.  I'd recommend a visit. The pictures are top-bottom, left-right: Sunflowers and Bee; Fox in Quiet Forest; Because the Ocean; World to See; Cat in Flower Garden; Cat in the Garden.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/unknown.png" title="Unknown" border="0" alt=".rar" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=573" target="_blank" title="">max_ItWillLastLonger_Society6Prints.rar</a> (Size: 400.65 KB / Downloads: 840)
<!-- end: postbit_attachments_attachment --><br />
<br />
This is an Index image for GoS:<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://littlecarping.com/mybb/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=572" target="_blank" title="">GoSXmasinJuly_StockingStuffer_index.jpg</a> (Size: 16.51 KB / Downloads: 11446)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
	</channel>
</rss>